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Scale Me

Scale yourself, others, and items from 0.1x to 3x with smooth animations, swing speed control, and simple in-game menus.

File Details

Scale Me 3.0.0-beta.1 for 1.21.11

  • B
  • Feb 23, 2026
  • 1.73 MB
  • 11
  • 1.21.11
  • Fabric

File Name

scaleme-3.0.0-beta.1+1.21.11.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:scale-me-1378514:7668828"
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Rewrite & New Features

IMPORTANT: This update resets the config!

Take screenshots of your current config before updating. All config values have been renamed internally, so you will need to reconfigure them.

Held Item Customisation

  • Added fully configurable arm base position (X, Y, Z anchor and height bob scale)
  • Added item transform overrides — independently control size, position (X/Y/Z), and rotation (X/Y/Z) of the held item
  • Both arm position and item transform support separate values for main hand and off-hand
  • Master toggle and per-feature sub-toggles for arm position and item transform independently

Swing Animation

  • Added customisable swing arc — control pre-rotation, Y/Z/X arc amounts, and counter-rotation
  • Added customisable swing drift — control X/Y/Z translation during the swing
  • Added swing speed multiplier with optional ignore for Haste/Mining Fatigue effects
  • Added option to disable swing bobbing
  • Added option to disable the swing animation entirely

Entity Scaling

  • Rewrote player and entity scaling to use render state instead of PoseStack transforms, fixing visual glitches and improving performance
  • Added per-tick scale caching to avoid redundant lookups each frame

Other

  • Added Show Own Nametag in Third Person
  • Optimised mod performance