promotional bannermobile promotional banner

Repurposed Structures (Neoforge/Forge)

Adds more variations of vanilla structures and features such as a Jungle Fortress!

File Details

Repurposed Structures v2.0.5 (1.16.1 MC)

  • R
  • Aug 10, 2020
  • 1.95 MB
  • 13.4K
  • 1.16.1
  • Forge

File Name

repurposed_structures-1.16.1-2.0.5.jar

Supported Versions

  • 1.16.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:repurposed-structures-368293:3028483")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

(NOTICE: DUE TO A BUG, 1.16.1 REPURPOSED STRUCTURES NEEDS TO BE ON BOTH THE CLIENT AND THE SERVER TO WORK!
1.16.2 AND NEWER DOES NOT HAVE THIS BUG AND CAN BE KEPT JUST SERVERSIDE)

  (V.2.0.5 Changes) (1.16.1 Minecraft)

DO NOT LOAD THIS 1.16.1 MOD IN A 1.15.2 WORLD ALREADY MADE WITH
THE PREVIOUS VERSION OF REPURPOSED STRUCTURES!!!
However, any world that never had Repurposed Structures on before will
work just fine in 1.16.1 with this version of it.

Configs:
- Set default value for all add___ToModdedBiomes to true except for Giant Boulders which will remain in vanilla biomes by default (unless manually changed in config)

- Fixed giantBouldersPerChunk config minimum being 1. 0 Should've been the minimum so you can set very low spawnrates.

Mineshafts:
- Raised the default minimum Y height up a bit for several Mineshafts in the config

Shipwrecks:
- Made End Shipwrecks spawn more frequently.

  Villages:
- Made Nether Villages slightly more spaced out by default in config.

  Outposts:
- Made Nether Outposts slightly more spaced out by default in config.

  Temples:
- Made Nether Temples and Pyramids slightly more spaced out by default in config.

- Fixed Badlands Pyramid config name being incorrect inside the config file.

Other:
- Cleaned up code in backend... Made sure that Outpost, Igloo, Shipwreck, and Temple's pieces can be overridden by datapacks.


---------------------------------------------------------------------------------

(V.2.0.4 Changes) (1.16.1 Minecraft)

Villages:
- Center of Swamp Villages are now lowered by 1 block to fit better with terrain.

Misc:
- Fixed en_us.json being missing causing untranslated names.


    (V.2.0.3 Changes) (1.16.1 Minecraft)

Pyramids:
-Fixed Pyramids not spawning.


(V.2.0.2 Changes) (1.16.1 Minecraft)


Configs:
-Added biome blacklist for each type of structure in the configs.

Fortress:
-Fixed bug where the Jungle Fortress would not fully generate.

Misc:
- Fixed /locate to not rarely skip over a closer structure.
Special thanks ontrigger for finding the fix!


     (V.2.0.1 Changes) (1.16.1 Minecraft)

Mod compat:
-Fixed crash with Structure Gel API mod by moving my mixin's
target up one line to avoid their javascript coremod in Lake Feature.
Crash should be no more now!

Misc:
-Large swamp trees should not have tall grass replacing their trunks now.


(V.2.0.0 Changes) (1.16.1 Minecraft)
Notice: will crash with Structure Gel API at the moment
    Major:
-1.16.1 Fabric version now directly ported to Forge! Report any bugs please!
See the changelog on the Fabric version to know what exactly changed and was added!
https://github.com/TelepathicGrunt/RepurposedStructures-Fabric/blob/1.16/CHANGELOG.md

Some additions are:
Advancements for all structures!
Nether Outposts!
Nether Pyramid!

More Nether Temples!

Nether Stronghold re-themed!

Chains in Strongholds!

Cartographers can sell maps to Jungle Fortresses!

End Shipwrecks that can have maps to unexplored End Cities!

And more!