RBS FORGE 1.4.2 IS OFFICIALY OUT NOW
THIS MOD IS FOR FORGE, IF YOU'RE LOOKING FOR A FABRIC VERSION GO HERE
About Mod
Rev's Better Structures add a bunch of new structures, randomly generated small rock chunks, fallen trees, and much more.
It really makes the Gameplay a whole lot better with new structures to find and explore new structures!
Come join our discord and be a part of the Rev's Better Structures community!
If you want to know a bit more about Rev's Better Structures come take a look at our Website
Here you can find stuctures such as:
Cottage in the desert using the Westera Pack
Castle in the desert using the Westera Pack
Ruined House in the forest biome using the Westera Pack
You can support me doing:
(Use code "Rev" at https://www.bisecthosting.com/REV)
Click on the picture above, then select a plan, and make sure to use the code REV for 25% off in your first month! Enjoy playing in your server with friends!
Permissions:
You are allowed to use Rev's Better Structures on any modpack!
DO NOT Reupload this mod on any Other Website or with a new name!
All Rights Reserved © Rev's Studios 2021-2022
cool mod
In reply to RoyThe2ndPerson:
Thanks!
I DON'T HAVE WORDS TO DESCRIBE HOW HAPPY I AM, THANK YOU ALL SO MUCH FOR 20K DOWNLOADS!!!!!!!
THANK YOU ALL SO MUCH FOR 15K DOWNLOADS! Our next goal is 20K!
So how many structures are there to find in this mod?
In reply to modeeves:
Not sure, but I would say around 25-30
In reply to modeeves:
In this moment, there is 25 structures.
Why can these structures not be located with /locate?
In reply to MNihilo:I coded them in a way that they are not set as structures, but just code to generate nbt files. Bassicaly I coded them in a way that /locate isn't possible.I coded them that way so it's able to generate in custom worlds as it just generates it randomly, with no set spawn as normal structures have.
In reply to MNihilo:
Hello MNihilo, we are re-making the code so /locate will be possible in 1.4!
Check how the progression goes in https://github.com/RevsStudios/Rev-s-Better-Structures/
I am having a problem where structures are regularly spawning floating a block off the ground, any idea why this is? I have a theory that maybe they try to generate on a plant on the ground or something similar
In reply to arthademon:
That will be fixed in the version I am uploading now!
In reply to renatogloe:
Awesome... that was quick, thanks! I ended up popping into creative to terrain up to one of the ones that generated oddly cause I wanted it to look good lmao
Love the structures so far, but I do want to check if you could potentially make the structures visible to Terraforged?
They actually made a guide on how to do it for the mod creators. I'd try tweaking it myself but I don't want to risk messing up the hard work you already put into things.
https://github.com/TerraForged/TerraForged/wiki/Mod:-Structures:-Compatibility
In reply to interstellarspacecadet:
Thank you so much I will indeed think about that option!
Will there ever be a config file to tweak spawn rates?
In reply to hammerdown44:
That is inded planned, but nothing confirmed yet!
In reply to renatogloe:
Thanks! I love the wandering trader tent and the abandoned house but they spawn way 2 often and have way 2 good chest loot.
In reply to hammerdown44:
Glad I'm not the only one! I love the structures they just pop up a little too often for me.
How many structures did you add in total?