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Random Loot Mod

It's looting like you've never seen it before! Mobs, chests, and bosses drop new loot cases!

File Details

randomloot-2.3.0.jar

  • R
  • Mar 2, 2021
  • 306.15 KB
  • 1.3K
  • 1.16.5
  • Forge

File Name

randomloot-2.3.0.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:random-loot-mod-301631:3223625")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changed:

- All tools/weapons/armor's traits are now set up in a levelling system. This means that if you get "Hastey" twice it upgrades itself to "Hastey II". Traits have different max levels and even have incompatibilities with each other making some traits unique on tools.

 

Added:

- Taming/Automotizing trait (when killing an enemy it spawns a tamed wolf/iron golem.)

- Enraged trait (Kills enemies below 5/10/15% health)

- Tool versioning system (Each time I make a drastic change to the trait system I will be able to tell which version of tool the player has - currently any tool not from version 2.3.0 that gets used will be converted to the new version. Your tool may lose some of its traits with this new update so please make backups).