- updated the spirit, might, and combo bars so they're no longer programmer art, courtesy amo.
- split the config into multiple separate files in a central folder, for the sake of organization. Make a backup of your config before updating.
- mikiri's cooldown -1 is nerfed to cooldown +1, as there's just less competition in the passive slots; it'll probably be reverted once there's more passives.
- config option to disable all aspects of dual wielding added.
- might scaling has been changed so that optimal might/second is now at attack speed 0.5 (troll weapons) instead of 1.0. This means slower weapons gain a little less per swing and vice versa, but slower weapons are still the best might generators if you don't account for combo.
- I think I fixed the issue with off hand combat.