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Phayriosis Parasite Infection

A large horror themed infection / zombie apocalypse mod that is still continually updated.

File Details

phayriosisreborn-ROT_AND_GORE-0.2.2.0-forge-1.20.1.jar

  • R
  • Mar 14, 2026
  • 10.83 MB
  • 3.4K
  • 1.20.1
  • Forge

File Name

phayriosisreborn-0.2.2.0-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:phayriosis-parasite-infection-1032144:7756851")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Mobs:

 

Added a new advanced+ unit: the gory beast. It is the evolution of the gory mass

 

Added a new advanced perennial, the dome. It is the evolution of the bulb, it was suggested by ghost112

 

Added the converted allay

 

Revamped the gory mass’s death, they now grow the corpse blocks in a large radius and place completely random corpses after that in a smaller radius

 

In phase 3, converted humans, drowned, pillagers, wandering traders, and husks are able to break weak blocks such as glass and doors

 

In phase 5 all converted humans (including villagers and vindicators) can leap like the horses and spiders do.

 

Gave the converted bee a custom death where they do the usual spawn a phayrector, decomposition explosion, but they also allow all nearby phaycomb hives to grow infectious honey

 

When a hunter attacks, it also calls all patrollers to fight for it. It also buffs the patrollers

 

Gory masses can now absorb rotting corpses around it to gain health

 

When a converted camel attacks, if the target is in unstable phayross then they get weakness and fractured, but if the camel is in unstable phayross, then it gains 3 hp and strength

 

When a converted sniffer attacks, instead of placing vein plants AND fiber plants, they instead place vein plants OR fiber plants. Also when it is phase 7+ they can also place bloom plants and rotting plants

 

Upon death, converted camels and patrollers spawn a phayrector and converted sniffers spawn 2 phayrectors

 

The infester death now places a ton of popped pustules as well as 1 popped cyst along with the usual infestation

 

The infestation worm’s explosion now spawns the 4 phayrectors as fodder mobs so they actually despawn

 

For the converted that have eyes that are 2 pixels or larger, they now have a bright pink pupil

 

Hopefully fixed ensnarings not despawning



Blocks:

 

Added cysts, they are rarer and more powerful versions of pustules

 

Revamped the ingestion node, they now have 3 blockstates in total like the primordial egg. Instead of eating a basic converted and then having a 20% chance to evolve into a gory mass, they now have to eat 3 basic or basic+ converted in order to evolve into a gory mass. They now also make sounds and particles when they eat a converted.

 

Added the rotting corpse

 

Bloodweed can now only grow when in proximity to a perennial

 

When infestation is placed by certain sources (like parasites dying) it will decay into air rather than remain there forever

 

Retextured the tumorous pustule



Other: 

 

Added 8 new features that generate based off the phase

 

Added compatibility with the “enchantment descriptions” mod

 

Nightmare mode now allows nodes to evolve in phase 1



Bug fixes:

 

The converted bee spawn egg no longer has the basic+ converted spawn egg base

 

The phase striker enchantment no longer works with parasites that are fodder