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Path to Divinity Enhancer

A mod meant to enhance the Path to Divinity modpack experience.

File Details

PtD Enhancer 0.0.1

  • R
  • Apr 26, 2025
  • 29.14 KB
  • 11
  • 1.20.1
  • Forge

File Name

PtD Enhancer 0.0.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:path-to-divinity-enhancer-mod-1251209:6465290")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

-Made it so your beyonder characteristic will only drop if you're killed by a player

-Made piercing an illegal enchantment
-Made Stage 3/4 dragons have Strength 3, Resistance 1, Regeneration 3.
-Made Stage 5 dragons have Strength 5, Reistance 2, Regeneration 3
-Made Warrior/Monster pathway mobs gain random buffs as they can't hold weapons
-Made it harder for mobs part of a recipe to change player targets
-Made projectiles only deal 60% damage to mobs part of a recipe
-Added Paper Recipe
-Added Enchanted Golden Apple Recipe
-Removed the Following Items:


(Arphex)Infernal Armor, Spectral Armor, Umbral Armor, Juggernaut Armor, Tormented Wrath

(Macabre) Bloodclot Armor, Symbiotic Armor, Plasma Armor, Ferrum Armor, Abhorrent Armor, Baal Cursed Armor, Gomoria Decaying Armor, Morphegor Split Armor, Abhorrent Sword, Abhorrent Spear

(Ice and Fire) Ice Dragonsteel Sword, Lightning Dragonsteel Sword, Fire Dragonsteel Sword.

 


-Made it so that you can't get hurt by your own Aqueous Light
-Made it so that Sword of Twilight renders properly more often, current location, movement, etc