Expanded Origins
Adds new origins to the origins mod.
NO! I will not make a Forge version.
Required
Added Origins
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Creeper
- Pros:
- You can explode at will.
- Creepers will avoid you.
- Cons:
- Your skin is green.
- If you are near cats, they damage you.
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Dwarf
- Pros:
- You are 25% smaller.
- You have a small amount of nightvision.
- You can mine faster and get extra ores.
- You can break blocks with your bare hands.
- Cons:
- Your mining ability causes you to get hungry much quicker.
- You can't see when exposed to the sun without a helmet.
-
Icicle
- Pros:
- You can turn water into a thin sheet of ice.
- You get a speed boost on ice.
- Your snowballs do more damage.
- Cons:
- Fire does 2x damage.
- You take damage in the nether if you aren't standing on ice or in a cauldron.
-
Monke
- Pros:
- You can grapple to any block.
- Cons:
- You have to sleep above Y: 75 or on top of leaves.
- You can only eat vegetables.
- Water does damage to you.
-
Wyern
- Pros:
- You can shoot fireballs.
- You are immune to fire.
- Cons:
- You start in the nether.
- Snowballs do more damage to you.
- You can only eat meat.
- You are damaged by water.
-
Zombified
- Pros:
- You have some base armor.
- You don't have hunger and you are immune to poison.
- You increase the spawn rate of nearby spawners.
- Common mobs will not attack you without being provoked.
- Cons:
- You can't sleep and prevent others from sleeping. (Phantoms don't spawn for you, too)
- Villagers will run from you and iron golems will immediately attack you.
- You burn in the sunlight.
- If you punch villagers, they will turn into zombie villagers.
the dwarf origin doesn't appear
In reply to DevileX923:
me and my friends have this same issue
This mod is great but when i use it with optifine it wont let shaders be used is there anyway i can fix this?
In reply to quackers_original:
Im also having this issue
the wyern is pretty cool I just wish the fire ball went further and didn't hover I get that you shouldn't be able to shoot it in the air and it wound go forever but i just don't like seeing the floating fireballs doing nothing
In reply to bluefeather64:
Thank you for your feedback! I agree, but the fireball's slowing down is actually a bug on Origins side. Once they patch it, the fireballs will go forever. https://github.com/apace100/origins-fabric/issues/163
In reply to lochnessdragon1:
oh got it other than that its super fun to shoot a fireball! and that's pretty much the only pro the origin has so its good that's its getting fixed!
In reply to bluefeather64:
this is a bluefeather moment
Here Is A Suggestion For An Origin You Could Add:
Grimm Miner:
Description: "Abandoned, Forgotten, the Grimm Miner wanders the halls of it's new home, eternally searching for the Evoker that cursed him with this eternal torment."
Game Additions: Adds New Blocks, One Of Which Is Called "Grimm Granite"
Pros: You can walk through Grimm Granite blocks, you spawn at y level 15 inside a Grimm Granite Mansion, due to being a creature made entirely of magic and Grimm Granite, you have three more hearts of health. You also inflict entities with a new status effect called: "Grimmice" which slows players down, and lowers their defense.
Cons: Due to the Evoker's curse, you cannot go above y level 50, you cannot use swords, shovels, or helmets, you can't enchant items due to the power of the Evoker, and you constantly get "Visions" of Evokers that can appear anywhere, deals slight damage, and only you can see it. You also cannot fit in two block tall areas, and you have 0.50 less reach.
In reply to proto256plays:
Another Idea:
Cow:
Description: "Bovine Intervention!"
pros: You can't have negative status effects due to always having milk in your system, you have slight armor due to your skin being made out of leather, and you can tame cows and make them fight for you.
cons: you can't have POSITIVE status effects due to always having milk in your system, players can "Milk" you, villagers will try to breed you with other cows, and you are a replenishable food source, meaning players can breed you with other cows, and kill you for beef, and you can ONLY eat wheat.
In reply to proto256plays:
Yet Another Idea:
Skeletal:
Description: "Should've eaten more, skinny."
Pros: You deal more damage with bows, you don't need arrows to use a bow, (Essentially Infinity) and you don't have hunger.
cons: you burn in daylight, you take slightly more damage due to having no skin, villagers run from you, iron golems attack you, you prevent other players from sleeping, your body is stiff and brittle, meaning you take more kinetic damage, and due to having just eye sockets and no actual eyes, you are perpetually blind. Oh and also your avatar becomes a skeleton.
In reply to proto256plays:
WHOO BOY, HERE'S ANOTHER ONE:
Automaton:
Description: "Wipe my shiny metal-"
Pros: You are an artificial creation, meaning you don't require food, nor can you get hungry, or poisoned. You have abilities that no one else has including: "Wheels": You can walk up one block-high areas without jumping.
"Combat AI": You are more effective in melee combat.
"Defense Protocol": You can detect when another player is hurt, and where they are.
"Steam Revolution": You can use furnace-like items much more effectively.
"Crafting Mastery": You have a built in 3x3 crafting table, and furnace that other players can use by right clicking you.
Cons:
"Rust": You Take x4 Damage while wet, and take DoT while in water.
"Artificial": Sure, you can't starve, but you also can't naturally heal, in order to heal, you will need a hammer, a wrench, a screwdriver, and a toolbox. Combining those items in a crafting table will give you a repair kit, which will heal 4 hearts each use.
"Imperfections": You were made using copper, gold, and iron, you have 4 less hearts.
"Go-Go Gadget!": Your Arms are the only tools you'll ever need. You can't use tools or armor.
I Don't Get It, My List Keeps Getting Labelled As "Spam"?
Why Did My List Of Ideas Get Labelled As "Spam"?
I Was Just Listing Ideas For Possible Origins..
Hey this mod looks great and I tried it out, most of the Origins are good, however I think the Monke origin needs a major rework or to be removed completely. The "grapple" I expected was to be able to grab blocks and swing like a monkey "extended reach" type swing, but it's literally just a fishing lure you throw and it can't even attach to most blocks. Also water does damage to you doesn't make sense for a "monkey"... monkeys love swimming. This mod has great potential, and the rest of the Origins seem nice!
In reply to iku_tv:the monke ones obviously a joke lol