OpenSecurity

Mods
1,277,448 Downloads Last Updated: Oct 13, 2019 Game Version: Forge

File Details

Filename OpenSecurity-1.12.2-1.0-39.jar
Uploaded by MichiyoRavencroft
Uploaded Oct 13, 2019
Game Version Forge
Size 574.76 KB
Downloads 1,374
MD5 69a04a46702f627cd5e54fbb08af1bcc
Supported Modloader Versions
Forge
Supported Minecraft 1.12 Versions
1.12.2
Supported Java Versions
Java 8

Changelog

Changelog

 

1.12.2-1.0-39
* fixed an Item rendering issue in Inventories which could happen if other mods are present

 

1.12.2-1.0-38
* fixed security terminal area not updating for the client
* fixed client crash (missing particle) for blocks that can be camouflaged
* added back modid to translation keys to avoid conflicts with other mods
* EntityDetector result does now include the height of the entity (so that turrets can aim more precise)

 

1.12.2-1.0-35
* added public method to retrieve protected areas so that other mods can read the data
* fixed bug with energy turret spawning ghost entities which never died

1.12.2-1.0-32
* fix #138 (only return ITEM_HANDLER Capability when facing != null) which crashed the game when NuclearCraft is installed

1.12.2-1.0-31
* fixed a bug where rendering the GUI could crash the client

1.12.2-1.0-30
* fix for dedicated server not starting up if RTFM mod is installed (sorry O:-))

1.12.2-1.0-29
* added support for RTFM Mod (if the mod is installed there will be a manual item, which got the same content as the OpenComputers Manual Tab)
* fixed OpenComputers Manual conflicting with OpenGlasses2 mod as the same code was used
* fixed Item Tooltips not rendering in GUIs and added hints on the Slots about what items can be used in them

1.12.2-1.0-23
* fixed EnergyTurret couldnt be placed on ceiling
* fixed EnergyTurret producing an error when fire() method is called
* fixed EnergyTurret sound getting stuck in a loop
* fixed SecurityTerminal not recognizing BlockBreak Event, and so not protecting blocks
* added a calibrate() method to the rolldoor controller, so that it can recalculate its height if the blocks below changed (has to be called by the user)
* fixed crash on startup when Galacticraft is installed
* fixed JEI displaying helper blocks which havent any use for the player

1.12.2-1.0-22
* new fix for the energy turret, as the last one didnt fully cover the issue

1.12.2-1.0-21
* fixed a null pointer exception when placing/using the energy turret
* maximum alarm range can now be configured in the mod config

1.12.2-1.0-20
* added Rolldoor
* Energy Turret is now able to break weak blocks (plants, leaves, vines and spiderwebs)
* fixed Entity Detector reporting wrong locations
* fixed various issues for the EnergyTurret (rendering, turret getting stuck, turret not dropping inventory when block gets broken)

1.12.2-1.0-18
* NanoFog now seals Air for Galacticraft and Advanced Rocketry
* fixed render issues with KeyPad and Preview of Magnetic Card Reader

1.12.2-1.0-16
* new EventHandler for block break events (less laggy when large areas get mined)
* increased energy buffer for security terminal
* some fixes for security doors (no protection was active, doors responded to redstone)
* changed range to blocks instead of diameter
* added nanofog shield system
* doorcontrollers can now be used as upgrade in microcontrollers
* alarm, entity detector and rfid block can now be used as upgrade in microcontrollers, robots, drones and tablets
* various bugfixes

Related Projects

Optional Dependency

Required Dependency