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Once Upon a Town

Unlisted
A mod that transforms vanilla villages into thriving towns!

File Details

onceuponatown-forge-1.20.1-0.0.5.jar

  • R
  • Jun 5, 2026
  • 420.93 KB
  • 15
  • 1.20.1
  • Forge

File Name

onceuponatown-forge-1.20.1-0.0.5.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:once-upon-a-town-1545001:8202785")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Once Upon a Town v0.0.5 [Beta]

Village management panel

  • The town map and the village chest are now merged! Everything in one single interface: click on the campfire from every village starting point and it will open the village interface
  • New construction tab: you can add building from the building list when there is enough ressources in the village, you can also remove a building from the queue
  • New upgrade tab: you can upgrade the already existing buildings in your village to make them produce more, quicker and have more stock
  • Whole new draggable widget section. Town map and village summary that you can open and close to manage your town and take decisions

Builder fully implemented

  • The builder is now fully implemented with it's two roles: building and upgrades
  • The builder will start by adding the orientation buildings then adding randomly streets until the player place buildings in the construction queue
  • Improved behavior, it is going to check the map before construction and check the map time to time while building
  • The Npc will have basic animations to make the process smoother

New buildings and upgrades

  • I started to implement new upgrades to the buildings for the 'House' and the 'Workshop'. I will add more structures in the future
  • Added new houses variations, reworked the basic job building to make them smaller
  • Added a ton of new job buildings: fishing pond, wild stone, grove, wild field