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Once Upon a Town

Unlisted
A mod that transforms vanilla villages into thriving towns!

File Details

Once upon a Town 1.20.1 v0.0.4

  • R
  • May 23, 2026
  • 284.23 KB
  • 0
  • 1.20.1
  • Forge

File Name

onceuponatown-forge-1.20.1-0.0.4.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:once-upon-a-town-1545001:8134917")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

🏘️ Once Upon a Town v0.0.4 [Alpha]

Town Map!

  • Added the town map to let you check the status and building composition of each village! /give player onceuponatown:town_scroll
  • Added a tooltip for each building on the townmap to let you check the building production and transformation
  • Added colors depending the type of structures: Yellow, Red, Green, Brown, Gray

Added village orientation

  • There is now 3 village orientation: Wood, Meat and Wheat. Each village is going to make available for construction the orientation structures and they are going to benefits from a 15% production boost
  • The orientation is defined randomly, depending which structure NBT is selected at village spawn
  • The villages are now oriented around the 'settlement' theme, making them looking more poor, I removed some roads and houses that made the villages too fancy

Garden boost

  • The gardens in the village are now providing a +3% of production cumulative per gardens

Various improvements

  • Tweak to the builder AI that should have less dead points to extend the village further
  • Improved the path placement system
  • Some buildings can now 'transform' 10% of the village production into new ressources