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Description

 



📖 About:

By default, the sea height is set to the standard Y-level 63 and the noise (waviness) is set to 0. On their own, all these will do is flood the underground with water. By tweaking these values, however, you can get some seriously zany results! 

For best results, I'd suggest utilising Ocean Worlds on Amplified Worlds; otherwise, you'll be facing a lot of empty sky space.

If you'd like to see what your noisemap looks like when fiddling with the config, check this out: https://auburn.github.io/FastNoiseLite/ 

Hope you enjoy the mod! :D



✅ Features:

  • Change the default height of the sea level!
  • Sea level is no longer flat, the water has waves
  • Caves are now flooded with water
  • Water blocks no longer occupy whole blocks, the form a gradient for the waves
  • Noise map for the waves is customizable in extreme detail!


🔧 Configuration:



🖼️ Preview: 

Video with previews and explanations!