Description
You need Curios to make it work.
Looking for a mod that adds powerful trinkets? This mod adds a wide variety of trinkets to the game, each one with a different ability that will be effective depending on the situation or the way you play.
You need ExpandAbility to make some of the Trinkets work, it's not required but it's necessary.
Trinkets can be found when exploring the world in structure-spawned chests! Or you can craft them yourself!
The ability that trinkets provide you can be seen by pressing Shift on the item. There are at least +25 trinkets with unique abilities! What are you waiting to find them all?
Some trinkets are based on The Binding Of Isaac, a great game. This is due to a previous project of mine where I wanted to introduce the trinkets of said game.
Support
Suggestion and Support here! >Here!
News?!
Feel free to suggest trinkets be added! I'll be happy to add them as I want it to be a varied mod. Any comment on balance is welcome, to make the game more fair. Go to discord if you want to suggest anything to me. ^^
In reply to retsuc:
Send the crash log to the Issue Tracker to solve the problem ^^
1.18.1 1.3.0
Forge 39.0.10
Trinkets seem to reroll when left clicking on anything, rather than just an enchanting table.
Also seems one of my other mods is stopping the trinkets being consumed when rerolling. Will submit an issue after figuring out which one it is.
In reply to baggytrousers27:
Thanks for letting me know about it. The first part I have already solved and I am going to upload the update. The second, let me know when you can. ^^
In reply to Cozary:
Got good news and different news.
Good news is that the update solved the reroll on everything, different news is that it also means that if you're using quark (oddities), whatever that mod does to the enchanting table means it won't work on them.
Haven't found which mod was stopping the trinket consumption but this does let me narrow it down a little easier.
Also wow you work fast. Barely looked back at the page after closing MC and it was up. Kudos.
EDIT: It seems for the moment that the trinkets get used up now (will tinker a bit more just to check).
In reply to baggytrousers27:
Could you use the Issue Tracker (Github) or Discord? To avoid filling this with messages. Also so I can answer you faster. ^^
Hey there's a small issue that's rather annoying. I have god's crown on and it gives me additional hearts. When I log out then back in I lose the extra health and have to eat to regenerate it. Can you fix this?
In reply to Hadies123:
That should not happen, it will be fixed in the next update. Can you tell me in which version it occurs?
In reply to Cozary:
1.16.5, v.1.1.1
In reply to Cozary:
Hi, this problem just started happening to me after I installed a few other mods and is continuing to happen even after disabling the other mods and updating this one and I'm on 1.18.1. Any idea what I should do?
In reply to eggsly420:
I rewrote that part of the code with the update to 1.18. It seems that I will have to revert it to its previous state, I must have been wrong somewhere. It will take a while but I'll fix it.
beautiful mod, love the tboia+ trinkets
11/10, sick mod man and love the trinkets. The only mod who has neat terraria like items in 1.18`, kudos to you man. looking forward to new stuff!!
0/10 they have names
mod Majrusz's Accessories has this function: its "trinkets" work also in inventory ...
In reply to krjencik:
I would not like my "Trinkets" to work in inventory for balance reasons. Sorry.
In reply to Cozary:
what about a making a new trinket slot then? ;)
In reply to krjencik:
I have thought about adding a way to unlock another slot and thus have 2 slots. But it will take time to add it if I add it.
Is this a forge or fabric mod?
In reply to heatup__:
forge
Not sure if this is the expected behaviour, but I have been using the experimental Battery trinket, but I suddenly got to lv 40000 out of no where after entered a new village.