Modular Routers

Mods
4,885,380 Downloads Last Updated: Aug 12, 2020 Game Version: 1.16.1

File Details

Filename modular-routers-1.15.2-6.1.0-17.jar
Uploaded by desht_08
Uploaded May 12, 2020
Game Version 1.15.2
Size 1.00 MB
Downloads 79,573
MD5 745f00912a1823419c2f10c6b8c71e47
Supported Modloader Versions
Forge
Supported Minecraft 1.15 Versions
1.15.2

Changelog

6.1.0 (12 May 2020)

  • Added support for Cyclic XP Juice in the Vacuum Module (XP augment)
  • Added config option to not display "flying" items when they're being transferred
    • - Large numbers of these could hurt the frame rate
  • Added a "Match Any" / "Match All" button to the module GUI - https://github.com/desht/ModularRouters/issues/56
    • - "Match Any" acts as previously and is the default - used in the vast majority of cases
    • - "Match All" requires all items in the filter to match - useful e.g. to match "enchanted leather boots"
  • Added an extra Player Module option: "Main Inventory (no Hotbar)" - https://github.com/desht/ModularRouters/issues/73
    • - This will completely ignore the player's hotbar slots when transferring items to/from the main inventory
  • Fixed the Extruder Mk2 Module just breaking everything its path when extending - https://github.com/desht/ModularRouters/issues/74
    • - It's supposed to stop at (non-replaceable) blocks, just like the Extruder Mk1
  • Fixed NPE triggered by other mods passing a null world/pos to certain Block methods they shouldn't - https://github.com/desht/ModularRouters/issues/72
  • Fixed the "show module info" keybind (bound to "I" by default) not working in Router and Module GUI's (worked OK in default inventory screen)

Related Projects

Optional Dependency