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Minefactory Reloaded

MFR aims to automate a number of tasks that previously would be difficult, boring, or work-intensive.

File Details

MineFactoryReloaded-[1.7.10]2.8.0-104.jar

  • R
  • Apr 12, 2015
  • 1.64 MB
  • 3.4M
  • 1.7.10

File Name

MineFactoryReloaded-[1.7.10]2.8.0-104.jar

Supported Versions

  • 1.7.10

Changes for 2.8.0 from 2.7.9:

  • Updated to 1.7.10
  • Removed: Oil Fabricator
  • Removed: Unmelting Ice

  • Added: Fertile Soil
  • Added: Steam Boiler
  • Added: Plastic Pipes
  • Added: Plastic Tanks
  • Added: Golden Jailers SafariNet
  • Added: Mega Rubber sapling & smaller Sacred Rubber Sapling
  • Added: Retrogen support
  • Added: Loot from fishing
  • Added: Support for AE2's crank
  • Added: Configurable cost of Auto-Spawning individual entities
  • Added: Sugar Charcoal block
  • Added: EnderIO recipes from tterrag
  • Added: Bog Earth and Fertile Soil can be planted by the Planter
  • Added: Charge slot to the generators
  • Added: Pink Slime Block & Pink Slime Crystal
  • Added: Config option for Auto-Disenchanter requiring essence
  • Added: Config for Pink Slimeball drop
  • Added: Potato Cannon
  • Added: Tinkers construct tools for Pink Slime and Plastic
  • Added: Config to make RedNet Cable default to cable-only mode when placing
  • Added: Single-Use SafariNets can stack to 12

  • Changed: Harvesters slow down when filled with sludge
  • Changed: Swapped iron and tin radius upgrades. Iron is now +3
  • Changed: Auto-Spawner and Grinder now based on XP dropped by the entity
  • Changed: Machine textures are processed differently
  • Changed: Progress bars in GUIs are part of the texture
  • Changed: RedNet Cable's selection box is form-fitting
  • Changed: Filled plastic cups can only stack to 1
  • Changed: Auto-Fishers are no longer cooperative
  • Changed: Machines will drop items into blocks without collision boxes (e.g., torches, sugarcane)
  • Changed: HarvestCraft compat now in HarvestCraft
  • Changed: Fruit Picker will now pick fruits not near a log
  • Changed: Roads give a smaller movement boost
  • Changed: Ejector no longer moves fluids

  • Fixed: BioReactor no longer accepts any vanilla dye
  • Fixed: Various item dropping issues with machines
  • Fixed: It is no longer possible to fill a stack of plastic cups
  • Fixed: Plastic cups no longer stack weirdly
  • Fixed: Laser drill focus bonus math corrected for multiple ores on a focus
  • Fixed: A large variety of RedNet powering issues
  • Fixed: Integer overflow when drawing energy bar
  • Fixed: Dupe bugs with the item routing machines
  • Fixed: Dupe bug with multiple players catching the same entity on servers using SafariNets
  • Fixed: Dupe bug with plastic bags
  • Fixed: Conveyors no longer accept items when they're stopped
  • Fixed: Rubber wood now triggers the Get Wood Achievement
  • Fixed: Harvested gourds not always tilling the soil
  • Fixed: Machines not stacking with no noticeable differences
  • Fixed: Torches can be placed on top of stained glass
  • Fixed: Various dupe and crafting issues with the LiquiCrafter
  • Fixed: Syringe stacking issues

 

Non-Exhaustive changes from the Release Candidates:

  • Fixed plastic tank and plastic pipe crashes
  • Fixed enchanting books in the Auto-Enchanter
  • Fixed PRC resetting circuits when the GUI opens
  • Fixed network spam
  • Fixed Vine Scaffold not being in the creative tab
  • Fixed routing damaged items
  • Fixed Auto-Disenchanter not disenchanting books
  • Fixed grid forming issues with multiblocks
  • Fixed Horses blinking out of existence when Auto-Spawning
  • Fixed Conveyors suffocating things