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Description
Other Mods:
A mod that brings the weapons from Minecraft Dungeons to Minecraft!
Available for versions 1.16.5–1.20.4
(1.19.4, 1.20.1, and 1.20.4 are recommended)
There is one config file called dungeonsweaponry-common.json
where you can configure the damage for each weapon and durabilities for each tier of weapons.
Legendary:
- Venom Glaive: Legendary, Poisons mobs
- Frost Scythe: Legendary, Slows mobs
- Frost Slayer: Legendary, Extra knockback
- Firebrand: Legendary, Burns mobs
- Heartstealer: Legendary, Leeches health from mobs
- Dancer's Sword: Legendary
- Nameless Blade: Legendary, Weakens enemy attacks
- Whispering Spear: Legendary, Long reach, Throwable
- Great Axeblade: Legendary, Extra knockback, Long reach
- Highland Axe: Legendary, Stuns enemies
- Sun's Grace: Legendary, Heals player
- Stormlander: Legendary, 50% chance of lightning strike on hit
- Cursed Axe: Legendary, Defeated mobs explode, Spin attack
- Chill Gale Knife: Legendary, Slows mobs, Speed burst when mob is defeated
- Dark Katana: Legendary, Does 50% more damage to undead
- Resolute Tempest Knife: Legendary, Increased damage on successive attacks, Speed burst when mob is defeated
- Fangs of Frost: Legendary, Dual wield, Slows mobs
- Hammer of Gravity: Legendary, Pulls in enemies
- Bonebow: Legendary, Arrows grow in size and damage
- Guardian Bow: Legendary, Strong charged attacks (Supercharge II)
- Red Snake: Legendary, Chance for arrows to explode
- Sabrewing: Legendary, Strong charged attacks, heals players in the area
- The Green Menace: Legendary, Hits multiple targets (Ricochet), Spawns poison clouds
Rare:
- Double Axe: Rare, Right-click to use spin attack
- Backstabber: Rare, Extra damage to unsuspecting enemies
Common:
- Cutlass: Common
- Glaive: Common, Longer reach
- Claymore: Common, Powerful pushback
- Dagger: Common, Dual wield
- Longbow: Common, Strong charged attacks
- Power Bow: Common, Strong charged attacks
- Trickbow: Common, Hits multiple targets (Ricochet)
Blocks:
- Evoker Statue: turns into evoker when disturbed, guards dungeon loot
- Weaponry Table: job site for Village Merchant
- Emerald Pot
Mobs:
- Enchanter: spawns in Overworld
- Necromancer: spawns in deserts
- Vanguard: spawns in deserts
- Wildfire: spawns in crimson forests, basalt deltas, and soul sand valleys
- Loot Pig: does not spawn
- Geomancer: spawns in deserts and mountainous regions
- Nameless One: boss, found in underground desert temple structures
- Mountaineer (+2 variants): spawns in mountainous biomes
- Wraith: spawns in Overworld
Structures:
- Dungeon
- Underground Desert Temple
Weapons appear in loot chests in dungeons or can be bought from the Village Merchant (aka Dungeons Master in some earlier versions)