Changelog
This version of MCA has been fully rewritten from the ground up to be more user, server, and mod friendly with a streamlined and robust codebase. Compatibility with previous saves should not be expected.
Major: RadixCore is no longer a required dependency.
Feature: Villagers performing a chore or movement action show their status below their name.
Feature: Player marriage has been shifted to the /mca command.
Feature: Added /mca-admin commands for operators and server administrators.
Feature: GUI and API elements have been externalized and may be customized as you please with a constraints system.
Feature: More configuration options for server administrators.
Feature: Children now grow in stages - baby, toddler, child, teen, adult.
Feature: Added Guard careers: Hero, Archer, Warrior.
Feature: All skins are now 64x64 and additional skins of this size are now supported.
Changed: Chores are now smarter, require no configuration before running, and should play more nicely with modded items.
Changed: Mining is now called Prospecting.
Changed: Villager personalities and moods no longer affect interactions.
Changed: The crystal ball and setup menu is no longer required.
Changed: Reaper battle has been tweaked for fairness.
Changed: Reviving villagers no longer requires a memorial item.
Changed: Engagement ring now allows marriage with only 50% of the required hearts.
Fixed: Random crashing on servers due to java.lang.ClassCastException when approaching villages.
Fixed: Villagers all have their proper vanilla trades based on their profession.
Fixed: Married to "?" will no longer occur on LAN.
Fixed: Health display issues have been fixed.
Fixed: Lost/forgotten player histories on servers.
Fixed: Villagers should trend towards their home points and not wander too far away.
Fixed: Crashes related to null item stacks.