Filename
Mine Mine no Mi - 1.7.10 - 0.3.2.jar
Uploaded by
WyndFTWz
Uploaded
Jun 30, 2018
Game Version
1.7.10
+1
Size
10.75 MB
Downloads
6,402
MD5
213d500813b076e64a05d108d60e69c5
Supported Java Versions
Java 8
Supported Minecraft 1.7 Versions
1.7.10
Changelog
- Config Options
- [NEW] Permissions for all available commands,
- 0 - EVERYONE can use this command without restrictions
- 1 - EVERYONE can use this command ONLY on themselves
- 2 (default) - ONLY OPs can use this command
- [NEW] Enchantment ID configs
- [NEW] Ability Restrictions
- By default there should be 2 entries (example1 and example2) to show you how to add new ones and which format to use
- Can be used in pre-existent worlds
- Eating a Devil Fruit will not award the user with any of the banned abilities (banned abilities will also now be present in the tooltips)
- If any player already has a banned ability don't worry, banned abilities will dissapear when the user joins the world
- Devil Fruits & Abilities
- [NEW] Gomu Gomu no Mi
- Gear Second - Speed buff and smoke particles while active
- Gear Forth - Added a jump buff while this ability is active
- [NEW] Yuki Yuki no Mi
- Fubuki - added some new particle effects
- Yuki Rabi - added some new particle effects
- [CHANGED] Rokushiki
- Tekkai - users will no longer be able to jump while using this ability
- [CHANGED] Fishman Karate
- Samehada Shotei - users will no longer be able to jump while using this ability
- Items
- [NEW] Dials were added back, can be used as blocks (read as traps) as well
- [NEW] Marine & Pirate outfits were added back (mainly for RP purposes since they don't offer much armor)
- [NEW] Cola Backpack - +200 Max Cola for Cyborgs
- [NEW] Kuja Bow - added back with 3 color variations
- [NEW] Usopp's Ranged Weapons were added (Ginga Pachinko, Kabuto and Kuro Kabuto)
- Mobs
- [NEW] Replaced some of the particles with 'HD' (128x128) ones (still WIP, vanilla settings do not affect these particles, more to come)
- [NEW] Marines and Pirates will now randomly spawn throughout the world
- [CHANGED] Ability slots can now be binded to different keys
FIXED BUGS
- Devil Fruits & Abilities
- Armors will no longer be rendered while the user is morphed
- Barrier Abilities will no longer remove blocks
- The blocks spawned by Black Box will no longer be absorbed by Liberation
- ZoanMorph entities will now be visible during multiplayer
- Coup de Vent won't get stuck anymore in the charging state forever
- Fixed the bug where Uchimizu would only shoot 1 projectile
- Kamakura Jussoshi will no longer crash / disconnect the players
- Hie Hie no Mi users will no longer be able to walk on water while near kairoseki or with kairoseki items in their inventory
- Venom Demon's poison trail will no longer spawn in water
- Dying in water while in a zoan form will no longer crash the game
- Fiddle Banff will no longer hurt the user
- Marine Captains have the correct textures assigned to them
- Fixed a rare occurence where devil fruit boxes would not open
- SHIPS WILL SPAWN AGAIN ! <sub>(also fixed their spawners)</sub>
- Fixed some telemetry bugs
- Minor bug fixes
KNOWN BUGS
- Right-Click seems to not always remove abilities from their slots
- [Multiplayer Only] Other players will still be able to see armor rendering on zoans