Filename
Mine Mine no Mi - 1.7.10 - 0.3.0.jar
Uploaded by
WyndFTWz
Uploaded
Mar 1, 2018
Game Version
1.7.10
+1
Size
10.87 MB
Downloads
9,341
MD5
f786bf850a6dbe878c82368faa3b4f83
Supported Java Versions
Java 8
Supported Minecraft 1.7 Versions
1.7.10
Changelog
- Combat Mode [NEW]
- The users are now able to have multiple abilities in their hotbat without compromising the inventory space
- 8 new slots where you can choose which abilities you want to use in combat
- Color codes :
- red = cooldown
- blue = passive is active
- yellow = is charging
- More weapons [NEW]
- 5t, 10t and 100t Hammers
- Tonfa
- Mihawk's Knife
- Wado Ichimonji
- Shusui
- Kitetsu
- Cyborg race [NEW]
- 5 new abilities for Cyborgs to use (no doriki requirements, these abilities are available right from the get-go)
- Cyborg Abilities will consume Cola each time they're used
- New Cola meter to show how much cola the user currently has
- Cola & Ultra Cola [NEW]
- Both can be used by all races, but if used by a Cyborg it will replenish the Cola meter
- Each Ultra Cola eaten will raise the Max Cola a Cyborg can hold
- Fishman underwater vision [NEW]
- Fishmans will now be able to see underwater
- Telemetry [NEW]
- This new system will collect some data during your gameplay and send it back to our server
- No personal informations such as IPs, passwords, usernames etc. are being tracked
- Haki [CHANGED]
- While active any haki ability will have a duration of use (which will increase based on Doriki), if the nausue activated that means you're close to exhaustion and should stop using Haki for awhile
- Kenbunshoku Haki [CHANGED]
- While active Kenbunshoku Haki will display an image of the nearest target, the distance between you two, and an arrow to indicate it's position
- Extra Hearts [CHANGED]
- An extra heart will be awarded for each 70 doriki the user is able to amass
- Character Creation flow [CHANGED]
- New UIs for character creation screens