* now there's a config option for stopping loot and exp drops of mobs that are dealt too much damage by non players. By default it's 0.5. So if your pet does half the mob's dmg and you kill it, you'll get no loot. To get loot, you must deal most of the damage yourself. This system might be optimized in the future.
This should have been a long time coming but i've missed it due to never playing with pets.. until someone told me their players are making invincible pet armies..
This was ported thanks to @AzureZhen!
Beware of bugs though, i recommend a world backup. There should be none, but just to be safe.