This mod
- allows items to be reenchanted (configurable; enabled by default);
- normalizes anvil enchantment cost to take the same amount of experience as a player with that exact level;
- makes enchantment cost for players with levels above 30 the same as for players with level 30 (configurable);
- allows enchantments in enchantment tables to be revealed (disabled by default);
- disables survival mode anvil level limit;
- makes anvil repair cost constant instead of exponential (configurable; enabled by default);
- disables bookshelf limit and increases range to 64 meters horizontally and vertically (configurable);
- allows treasure enchantments to be acquired at enchanting tables (configurable: enabled by default); and
- prevents Minecraft from reducing certain values to 127 or 32767 and instead remain up to 2147483647.
treasure enchantment at an enchanting table:
I prefer that all issues and suggestions be posted to this mod's GitHub repository because it helps me keep track of them.
There appears to be a bug with the 1.1.1 | 1.16.4 download, whenever I run it, it crashes, but not when I run 1.0.2
Hey,
Just wanted to let you know that there are no compatibility issues (that I know of) between this mod and my minimap. It was an issue on Fabric's end. Has been working fine for a while.
In reply to xaero96:
🤔 Running Minecraft 1.16.4 with Fabric loader 0.10.8, Fabric API 0.29.3+1.16, your minimap 20.30.1 and limitless 1.1.0 appears to result in a crash during startup: https://hastebin.com/zacadinefe.yaml. I suspect that the main problem is GrossFabricHacks, which is necessary for class loading transformers and, as its name suggests, does quite a few gross hacks in order to do what it does. I might take a closer look at the problem sometime but I am busy at the moment.
In reply to user11681:
Thanks for the quick response!
Sorry, you are right. It worked fine for me because I also had the world map mod installed. Somebody else confirmed it to work as well.
Looking at the error, the problem might be that GrossFabricHacks expects every class referenced in a method to exist. Those classes don't exist if the world map mod is not installed. The method is never called in that case though. Here's the location of the error:
The methods in SupportXaeroWorldmap reference the world map classes.
Is this integral to how GrossFabricHacks works? I can probably fix this by suppressing the error, if you are okay with that and/or don't have a better idea.
EDIT: I should add that the NoClassDefFoundError catch is not for the classes mentioned in the error, as they are not referenced in the constructor. It's for a different class that I'm checking for to detect the world map.
In reply to xaero96:
GrossFabricHacks hooks into Mixin's transformer (invoked by
KnotClassLoader
) to transform every class. WhenSupportXaeroWorldmap
is loaded and after the transformation phase is over, aMixinClassWriter
is (not) filled with the class' bytecode; the error occurs at this part: since theMixinClassWriter
is passed theCOMPUTE_FRAMES
flag, the frames in all methods are computed automatically by ASM. This process involves finding common superclasses of types, which requires them to exist. A solution to this issue could be requiring transformers to return aboolean
indicating whether a class was modified or not so that the bytecode is not always regenerated.In reply to user11681:
Thanks for the info! Makes sense.
Meanwhile I can rework how I'm detecting the world map, so that the SupportXaeroWorldmap class isn't loaded without the world map mod.
Hi, how do I get the roman numeral numbers? For example my book said "encantment.level.14" instead of the numeral number.
In reply to 1142245:
It was removed in the latest version to be a separate mod. You can use version 1.0.2 until then, but it has more bugs.
nice i like it
https://pastebin.com/jUS0cpNe
Crash 1.0.2 version with Carpet Mod
could you compatibility with Xaeros Minimap?
Jak zainstalować tego moda ?
Hey I can't find the config file, how do I enable enchantments to be revealed in the enchantment table since they're disabled by default?
In reply to shadowblood1331:
If you have Mod Menu, then in limitless' configuration screen found there; otherwise, the configuration file is config/limitless.json5.
but can you make these mod for 1.12.2 i have only packs with these version
PLS PLS PLS
good mode !!!!!!!!!!!!
What a perfectly balanced mod that is perfectly balanced and has no balance-side flaws whatsoever and doesn't make you a god! No joke, though, this is a really good one!
please add version for forge
Your mod conflicts with Vanilla Experience, could you fix it?
In reply to onedefauterbr:
I need a log.