File Details
9.1 ORDERM and another one
- R
- Apr 23, 2026
- 8.39 MB
- 194
- 1.20.1
- Forge
File Name
kamen_rider_zeztz-9.1 ORDERM and BLACK ZEZTZ-forge-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
this will most likely be outdated before this weekend lol anyway
dualmare fully added (expect weapon because i forgot it existed)
using the ability can swap between both forms
new nightmares added
hitting catastrophe with impact capsem will create the dualmare capsem (will replace impact capsem)
rework nightmare rendering so they can now basically load any model to use
nightmares can now have more custom data per each one making them different.
currently only one nightmare uses it.
all rider armor will now go invisible when you got the minecraft effect "invisible"
this will make Clear Capsem a bit more useful while transform
added a new gamerule "booster can transform" instead of being able to boost any form turning it on will make it so the booster capsem will transform you directly into plasma with booster upgrades.
punish capsem can no longer be obtain from capsem dropper (planning on changing it to something new later)
following stuff will be spoiler to case 31 and above.
add darkness nightmare and darkness capsem
like zeztz forms you kill darkness and right click butterfly with a void capsem to create the capsem.
darkness capsem can be used in the zeztz driver to access darkness form
preadded Lord Booster with no way to obtain it
all Lords can use the booster
Lord Booster texture currently is basically zeztz booster without the extra detail probably be next update with Exdream
the booster gamerule will make it so you turn into Lord 3 however
bug fixes and tiny changes

