File Details
REARMOR
- R
- Apr 1, 2026
- 8.82 MB
- 201
- 1.20.1
- Forge
File Name
kamen_rider_zeztz-8 part 3 the REARMOR.-forge-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
even though im releasing it on april 1st no april fools joke (for this year :D)
ye uh i think i killed Kleiders Custom Renderer API the api ain't used in the mod anymore only was in here because when i made gavv i was lazy todo it myself bc i thought it take too long but i found out it actually ain't lol so ye
with the removal of Kleiders Custom Renderer API a lot of improvement have been made to the zeztz mod including emissive texture i made it so they glow at night or in darkness and don't during day or in light spot
all "riders" should get this
projection capsem can now be used to summon clones they will copy your hand and armor but won't drop them on death (no so duping for yall)
summoning clones as projection will now spawn them like in show (alway have but i changed how it work so projection clones outside of projection form will be a 1:1 of you while projection clones as projection will be the normal clones)
NAMES AND COLOURS
instead of hiding your name your name is now display above your head of the rider you are and colour (i haven't fully finish it but a later update will add a name thing ) this also effect stuff like advancement messages so it will say "Zeztz gained" and etc
all forms should have this
due to Lords sharing same armor i made it so each one with a certain form (shock, extra, panic) will get a number there also a way to add custom ones (because yes)
custom capsems should also work but i honestly forgot to test that as well this update is the rearmor update lol
bugfixes
closest should also not crash the game anymore (hopefully)
so uh ye expect an update to gavv soon with similar changes (or not who know i may put gavv on the back burner and go full throttle)

