Overview
Tired of those transparent lines and gaps on the edges of items? If so, this mod is for you! Item Model Fix fixes those transparent lines in all generated item models, meaning that even item models added by other mods will be fixed.
If possible, please report bugs on the issue tracker or Discord server. Other feedback or requests are also welcome.
Information
To access the mod's configuration, install Fabric API, Mod Menu, and Cloth Config API.
Item Model Fix:
- is compatible with Sodium, Canvas, and most other rendering mods.
- is compatible with all resource packs.
- works with Minecraft 1.15 or newer.
- does not depend on the Fabric API and will work without it.
- is client-side only.
- works with Minecraft 1.15 or newer.
In Action
Before:
After:
Join the Discord for all of my mods here.
Does this alter enchantment books at all? Depixel differentiated book colors are not working for some reason recently.
PLS forge 1.16.5
Hey, thanks for updating to 1.18. Is it possible to have a similar mod for vanilla clouds? I have similar issues with the stitching on those.
Please 1.18 forge version!!
Will this be updated to 1.18?
1.18?
In reply to Trainguy524:
have you tried to use it on 1.18?
In reply to realrttvee:
Does it work? If yes, could you mark the file as 1.18 supporting?
In reply to sirkrunkvi:
I tried using it on 1.18, but the mod menu entry didnt have a settings button and it didnt seem to work as well.
Are you planning on updating the mod to 1.18?
Any plans to update this mod to 1.18 soon?
In reply to des54321:
I second this
What happened to the liquid gap fix? It was really nice for underwater bases.
If it's not coming back to this mod, I hope it can be released as a separate one.
In reply to DarianLStephens:
The reasons for removal were posted in the changelog of 1.0.0:
1. It doesn't work well.
The way this feature works currently only fixes half of the problem, but leaving it half fixed causes another issue which is even bigger. To fully fix fluid rendering, a lot of intrusive code is needed, which is bad for compatibility and difficult to maintain.
2. It needs custom implementations for mods that replace the fluid renderer.
Mods that replace the fluid renderer, such as Sodium or Canvas (FREX), require their own implementation of the fluid rendering fix. Even between versions, these implementations can break, which leads to an unreasonable maintainability cost.
3. It isn't related to fixing item models.
Fluid rendering has nothing to do with item models.
I heard that Sodium might fix this eventually. Until then, a separate mod is a viable option, but it is still affected by points 1 and 2.
Does this lower FPS?
In reply to kikothelastgamer:
yes, in some configs
I don't know why this issue still applies to modern versions of Java edition, in Bedrock edition there is clearly no gaps on item edges.
It works for optifine
for those looking for the forge port: https://www.curseforge.com/minecraft/mc-mods/item-stitching-fix/
Bro ur so underrated!!!!!!!!