Ignition: Foundry is an updated version of Foundry. As such, it adds machines for melting metals into liquid, making alloys, and casting the to make various items. Supports items from other mods such as tools, armor, gears, plates, etc.
Documentation is available at the FTB Wiki's Foundry mod page.
CraftTweaker support can be found on the GitHub Wiki page.
Discord: https://discord.gg/wdvU5Yz
In reply to Shadows_Of_Fire:
In reply to Lothrazar:
recipes list would be nice...cant figure out how to build the damn thing and google shows nothing
In reply to loquitis:
In reply to Shadows_Of_Fire:
In reply to loquitis:
In reply to Shadows_Of_Fire:
I am currently working on a modpack where I would like to make custom mold recipes. I am trying to create the recipe for the mold I have laid out in this image.
I am very familiar with CraftTweaker but I am struggling to create the recipe as I do not have an example to go off of. Could you please help me?
In reply to Cobbleaddict:
https://github.com/Shadows-of-Fire/Foundry/wiki/Crafttweaker-Support#mold-station
Based on the image you provided, the script required to create the mold would be
In reply to Shadows_Of_Fire:
Should I disable the Tinker's Construct smeltery to avoid conflicts in a modpack?
In reply to Forge_User_76639977:
In reply to Shadows_Of_Fire:
Question: The crafttweaker function for the mold station takes an array of ints for depth. How deep can this be (i.e. what is the maximum functional int I can use here?)
In reply to EvertVd:
In reply to Shadows_Of_Fire:
I would suggest to remove Foundry fluids since now it works as a Thermal Expansion addon, TConstruct fluids should be used intead, otherwise it makes fluid dupplications.
Does it support CraftTweaker?
In reply to TheAwesomeGem: