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Provides a bunch of fun potion effects & commands!


All potion effects can be configured!

From Carrier Bees:

The following potion effects are duplicated from Carrier Bees: gsu:crumble, gsu:drumble, gsu:explosive, gsu:fumble, gsu:generic, gsu:jumble, gsu:stumble, gsu:thimble and gsu:tumble. Check out Carrier Bees for more information on what these potion effects do.


The following potion effects were previously included in Time To Die but have been improved and adjusted.

  • gsu:immortal - For the duration of the effect, the creature is effectively immortal.
  • gsu:dying - Once the effect ends, the creature is killed.
  • gsu:immortal_dying - A combination of immortal and dying.

These potion effects are new to Generic Stream Utilities:

  • gsu:knockback - Applies a modifier (configurable, addition, default 5) to an entity's knockback.
  • gsu:knockup - Applies a modifier (configurable, addition, default 2.5) to an entity's knockback, and converts knockbacks from attacks into a vertical knock-up.


  • If enabled, /potion_id <potion> will tell you the numeric ID of a potion for that specific world. This is useful when crafting ActiveEffects instances in entity NBT. Please note that these values are unique only to a specific world and depend on mod loading order & potion registration.
  • If enabled, the following time commands are available (and each command uses a configurable day length):
    • /midnight - sets the time to the next midnight (midnight value configurable)
    • /night - sets the time to the next night (value configurable)
    • /dawn - sets the time to the next sunrise (value configurable)
    • /midday - sets the time to the next midday (value configurable)
    • /morning - sets the time to the next morning (value configurable)
    • /sunset - sets the time to the next sunset (value configurable)

Patreon & Discord

You can support me on Patreon!

All support for this mod is available on my Discord. You can also keep up with what I'm doing and get notifications streams!

For all other support, please hit "Issues" at the top of this page.