FancyMenu

Mods
193,095 Downloads Last Updated: Aug 23, 2020 Game Version: 1.16.2

File Details

Filename fancymenu_1.4.3.1_MC_1.15-1.15.2.jar
Uploaded by Keksuccino
Uploaded Jul 31, 2020
Game Version 1.15.2
Size 598.78 KB
Downloads 8,049
MD5 e63827dd1b41b38d33291d3334a9c38c
Supported Modloader Versions
Forge
Supported Minecraft 1.15 Versions
1.15.2
1.15.1
1.15

Changelog

- Fixed a bug introduced in FM v1.4.3 that caused a glitchy 1-pixel line to be rendered at the right side of background images


CHANGELOG FANCYMENU V1.4.3:

- Reworked the button id calculation (used by the customization system to identify buttons)
   - THIS BREAKS OLD LAYOUTS THAT USE THE LEGACY ID SYSTEM!
   - Should be much more stable and prevents layouts from breaking when buttons getting removed or added to menus by mods (or MC updates)
   - System is now fully based on button positions, so overlapping buttons that are at the exact same position aren't supported
   - You can re-enable the old id system by enabling the "legacybuttonids" option in the mod config (not recommended)

- FancyMenu is now fully localized in Brazilian Portuguese (Huge Thanks to rickyybrez!; BETA TRANSLATION!)
- Added config option "legacybuttonids" to re-enable the old button id system (not recommended; default "false")
- Added variable "onlyfirsttime" to the "hidebuttonfor" customization action to delay the button appearance only the first time the menu gets loaded
- Added variable "delayonlyfirsttime" to the "addbutton" customization action to delay the button appearance of custom buttons only the first time the menu gets loaded
- Added custom button action "opengui" to open an existing GUI by its menu identifier (EXPERIMENTAL!)
   - Works on a dynamic base so not every supported menu needs to be hardcoded into the mod
   - Should work with all vanilla menus and sub-menus
   - Should work with some mod menus too, but not every menu is supported
   - Needs to be tweaked to support certain other menus added by mods (FancyMenu will tell you if the menu is supported or not)

- Fixed a bug that caused the "hidebuttonfor" customization action to not work when the button had a custom texture
- Fixed a bug in the 1.16.1 version that caused the game to crash at startup in some situations (thanks to rickyybrez for telling me)
- Fixed some stuff in the main menu handler that could lead to a crash at startup in some rare situations
- Fixed a bug that rendered a glitchy 1-pixel line at the bottom of menu backgrounds (static and panorama)