File Details
Eymistaken's HUD
- R
- Jan 29, 2026
- 5.49 MB
- 38
- 1.21.11+5
- Fabric
File Name
eymistakens-hud-1.0.5.jar
Supported Versions
- 1.21.11
- 1.21.10
- 1.21.9
- 1.21.8
- 1.21.7
- 1.21.6
Curse Maven Snippet
Changelog v1.0.5
This update introduces the Combat Mode setting, allowing players to choose how the Combo Counter detects hits based on Minecraft version mechanics.
New Feature: Combat Mode Switch
Added a new configuration option to toggle hit detection logic:
- Modern (1.9+): The default mode. The Combo Counter respects the attack cooldown indicator.
- Hits dealt with an incomplete cooldown (spam clicking) are ignored by the counter.
- The combo number freezes and waits for a full-charge hit.
- Classic (1.8): Every click that registers a hit increments the counter, regardless of cooldown.
Feature Recap: Combo Counter
- Player Detection: Only counts hits against other players.
- Smart Stacking: HUD elements (CPS, Ping, FPS, Combo) stack vertically to prevent overlap.
- Advanced Logic: Configurable timeout (0.5s - 10s) and options to reset/keep combo upon taking damage or switching targets.
Technical
- Compatible with Minecraft 1.21.11 (Mounts of Mayhem).
- Implemented
AttackEntityCallbacklogic for cooldown checks.

