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Engie's Chaos

A mod originally developed by DevEngie on a different platform. A continuation of All About Engie by EngieGames.

File Details

Engie's Chaos 18.44.50

  • R
  • May 11, 2026
  • 90.97 MB
  • 10
  • 1.21.1
  • NeoForge

File Name

engies_chaos-18.44.50-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:engieschaos-1388841:8071383"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changes

  • Updated the stun mechanic to now be per item stunning instead of just globally for any player.
    • I actually figured out how to do this. Hope yal enjoy this stun buff! This also means that the reset on rejoin will no longer work as this now exists.
  • Reverted Engie's Wrath Half 1 soundtrack back to the old soundtrack(Into The Fire).
  • Engie's Wrath newer Half 1 soundtrack(None Shall Live) is now in place for Half 2 of Engie's Wrath.
    • The other soundtracks can still be found and played in game, they're not removed.
  • Doomsday Prophecies have been retextured.
    • This also means Super Doomsdays now have their own custom textured prophecy.
  • Doomsdays(Entity), Super Doomsdays(Entity), and The Ends(Entity) will now spawn outside of EngiePoc during Engie's Wrath
  • Two new advancements for EngiePoc.
    • I wish you the best of luck.

Fixes

  • Fixed Nightmare and Insanity mobs not spawning in EngiePoc.
  • Fixed client side only stunning happening.
  • Fixed Doomsday Prophecy Multipliers being inconsistent.

Dev Note: I accidentally started uploading an unfinished build of this version as the first fix wasn't in place yet. WHOOPS!!