This library is used by EnderIO, EnderZoo, and many others.
[Features Coming Soon]
May ttCore rest in peace, thanks for this upgraded replacement... Good job, tterrag1098. In no way this is sarcastic, I'm just remembering the good ol' ttCore...
how do i find this version of ender core i need it to play with enderIO =
This is allowed in custom public modpacks right?
I believe you're fine, since it's Public Domain.
Are you going to upload the new version of EnderCore to Curse sometime soon? I really want to use EnderIO in a pack.
Greetings!If set EnderCore, it does not work in TerraFirmaCraft bow. He does not see the boom in Inventory. Bow and arrows of TerraFirmaCraft. If you put the vanilla boom, it works as long as it is.
Turn off infinibow to false and it will fix the TFC bow problem.
Many thanks! That helped!
This Does not work with ttCore
Does this mean EnderIO is coming to 1.8.9 (hope, hope, hope, hope)?
No, they added this just so they would trick people into thinking that. /s
As Ender I/O is open sourced, someone will port / rewrite it for 1.8.9
It will likely come at some point, there's a lot of content to port so it won't be a small task.
Alpha builds here:
Read Alpha, so use at your own risk. Seems to be very usable.
That is NOT the way the game should have been made, I had to remove my mods and spend at least half an hour narrowing down which mod was making me lag with fireworks every time I got an achievement.
Im trying to play Minefactory, so I need Ender IO. For enderIO i need Endercore, but when I use endercore, my game crashes instantly and goes back to the launcher. Any advice anyone?
ok so since i installed endercore im not able to shift click coal into furnaces
I think I found something ttCore does that EnderCore does not. I downloaded EnderIO 2.3 beta so I could use EnderIO Addons. This required me to download EnderCore, which I did. This, in turn, required me to remove ttCore, so I did. I then got this crash.
TLDR: Removing ttCore in favor of EnderCore seems to break Super Massive Tech.
I've disabled SMT for now as it has no worldgen that I'm aware of, but I really really like SMT, so if this could get fixed, I'd really appreciate it.