Note: This is the monolithic installation of Ender IO, meaning that all parts of Ender IO are in one jar file. If you prefer to install only selected parts of Ender IO, you can use the modular installation instead. Do not install both.
Modules included in this download:
- Content modules:
- Integration modules:
NOT INCLUDED:
- Content modules:
- Zoo
- Endergy
- Stellar Fluid Conduits (third-party addon)
- Mekanism Gas Conduits (third-party addon)
- Facade Painter (third-party addon)
Ender IO is a full-sized tech-mod. I could compile a complete list of features and hit you with a 2 mile long wall of text, or you could jump to YouTube and watch one of the "About 274,000" videos there. Just be aware that things change over time and Minecraft versions.
For more info, see the wiki or the website.
Here are some let's plays and spotlights of EnderIO 5.0 to help getting started and progressing through the mod.
If you need support or want to report a bug or crash, please go here. If you have a suggestion, or want to vote on suggestions, please go here (experimental).
You can chat to us on our Discord server.
The following mods are known to crash (that means that the OTHER mod crashes, not that Ender IO crashes. Really, why do we need to explain this?) or cause malfunctions when Ender IO is installed. This is not Ender IO's fault.
- Moar Tinkers
- LiteLoader
- Laggoggles
The following mods can cause recipe conflicts in Ender IO, however we have implemented workarounds to avoid issues in survival play. This is not Ender IO's fault.
- Unidict
- AE2
EnderIO requires a reasonably current Forge version and EnderCore.
Hi.
After this new update, my ssp server runs out of "permgen" space in several seconds. it was about 10 minutes before when i used 2.0 versions, which was only barely tolerable tbh. It took me quite some time to do the binary elimination to nail it down to your mod since the exception was always run out of memory, but no mod was specified.
I'm using your mod along with Thermal Expansion, but I am sure that with all other mods I have this problem does not show. Only when I put in EnderIO, my ssp server crashes really fast.
I suppose there's a memory management problem. hope you can fix this issue.
Thanks.
2.2.0 Will have ME conduits :)
I dont think so, but using the existing recipes as a guide is a good start. Make sure you read the doco in the SAGMillRecipes_Core.xml as that explains all the tags etc used in all the recipe files.
Are there any tutorials of how I add new alloy smelter recipes in the config.
I was waiting for this.
Yes, it _user xml file. I will update the doco to make this clear.
Screenshots please :(
It is possible to override the exclude on grinding balls?
Why can't I put an iron axe into the Slice'N'Splice ??? I can't seem to craft anything in there and I'm assuming its because of that empty axe slot...
<EDIT>
Oh duh.. It's a dark steel axe.... Just need an iron axe to initially craft it...
This has been fixed. Ex Nihilo has fixed this issue.
hey just saying the item conduits crash your game when trying to extract from ex nihilo barrels i found this out by testing it and was just going to give you this as a thing for the next time you update
Power Converts Mod works awesome!
You can convert EU, MJ, RF, GregTech 5 EU, and steam back and forth.
The mod is amazing and works well. Its finally available by another author who has upgraded the open source for MC version 1.7.10
Check it out here:
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1293983-powerconverters-originally-by-powercrystals
Jenkins Download here:
http://jamesmckay.id.au:8080/job/Power Converters/
The 2.1 beta versions can output MJ, but not receive it. Buildcraft will not be using MJ for much longer anyways.
Not likely in the 1.7 versions.It's an unfinished feature and will be included with a recipe in v2.1
Try updating some of your mods. (like nei, neiplugins/addons(if you have them)
I would like some more info about this mod before I download it. Lol.
Help ..!! Soul Binder no Recipe? not appear in the NEI
Please allow conduits to accept MJ and EU as well as outputting. I had to install Mekanism Mod just for their universal cables to convert between. I would love it if Ender IO energy conduits could do this too?
EU is not going away. And now the plot thickens with GregTech adding their own version of EU, and converting between GT's EU to IC2's EU is such a pain.
Can you PLEASE PLEASE PLEAS add universal support for these power systems to transmit and receive it?
I reverted back to your 204 build because its the only way I can use bridge buildcraft stuff to RF stuff. :(