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dungeons-and-taverns-v5.0.0 [Forge].jar
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- Oct 5, 2025
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File Name
dungeons-and-taverns-v5.0.0 [Forge].jar
Supported Versions
- 1.21.10
- 1.21.9
Curse Maven Snippet
# Dungeons and Taverns v5.0.0 #
## New Additions: ##
### Charts: ###
- Exploration Maps in all DnT loot tables as well as Taverns have been replaced with Charts, a new Unique DnT item added through Datapack magic made by @miziragamezandstuff, @whitylee and @konci. Wouldnt be possible without them :)
- Charts are a consumable item that generate an Exploration map to the closest structure of the chart type you carry.
- This means that you could buy 4 Ancient City Charts of the Tavern Trader and use 2 of them where you buy them, they would lead to the same Ancient City closest to you
- Used Elsewhere, those Charts would then lead to the closest Ancient Cities from your curent position.
- This makes Taverns Reusable for new structures of a type and wont cause cases where you find a tavern and it gives you an exploration map to a structure you where already at.
### Sealing Hall Structure: ###
- New, Fortress Adjacent Nether Structure
- Chart for it can be found in the Nether Keep
- Represents the ending of the Nether Fort Structure Road
- Adds 1 new Miniboss: the Ancient Ghast
- Has 300 HP
- Fireballs deal 10 Damage/ 5 :heart: Damage to it
- Spawns every 20 Seconds 1 Mini Ghast Minion (only up to 7 total)
- Drops 7 Dry ghast
- Only Spawned when the Boss Trial Spawner is Ominous
- Ghast Minions have only 10 HP and die together with the Miniboss
- Every Trial Spawner mob has Iron/gold armour by default
- Every Trial Spawner mob has Diamond/Netherite armour when ominous
- Excluding obvious cases like blazes/magma cubes/ghast
- Ghast Trial Spawner apear here.
- Those ghast are only half their normal size to fit better in the structure (if Minecraft Dungeons can do that, so can I.)
- When Ominous, those Ghast have a Flying Speed Attribute of 0.1 (default is 0.06)
- Added 3 new Keys: Sealing Keys, Ominous Sealing Keys, Boss Sealing Keys
- Sealing Keys are for normal vaults
- Ominous Sealing Keys are for ominous vaults
- Boss Sealing Keys are for ominous vaults ontop of the small obsidian/crying obsidian shrines. there are only 3 per structure.
- Can Obtain Enchanted Netherite gear
- Those vaults give out all possible DnT Nether Enchantments as well as the New Unique enchantments found in the Sealing Halls
## Villager Librarian with DnT Enchantments Changes ##
- Instead of finding Zombefied Librarians at structures, you now have to bring a librarian to the structure, and level them up from novice to aprentice level to unlock the trade. this works with any villager but only at that specific structure
- As example, if you want a librarian to sell Ghasted, you have to bring them to the sealing halls and level them up there.
## New Enchantments ##
### Hydro veil Enchantment: ###
- New Enchanted for the Ghast Harness
- Found in Nether Keep, Sealing Halls
- Affects: Happy Ghast :)
- 4 levels
- Reduces fire and explosion damage by 20/40/60/80%
- Negates burning
- Negates explosion knockback
- Outside the Nether, heals half a heart every 4/3/2/1 second(s)
- Always heals half a heart every second instead of just during rain or at cloud level
### Swift Soar Enchantment: ###
- New Enchanted for the Ghast Harness
- Found in Nether Port, Nether Keep, Sealing Halls
- Affects: Happy Ghast :)
- Allows Happy Ghast to Sprint
- 3 Levels, boosts Happy Ghast Speed by 20%/35%/50% when sprinting
### Aerials Bane Enchantment: ###
- New Enchantment for any Tool/Weapon/Ranged Weapon
- Found in Sealing Halls, End Castle, Lone Citadel
- Mutex with: Any other damage buff enchantment (Power/Might/Sharpness/Bane of XYZ)
- Affects: any mob that is mid air, this includes by knockback or airburst or falling or flying. if you think it will work, it works.
- Deals +2 (+2 damage per level)
- Max level: 5
## Updated: ##
### Taverns: ###
- Added Back the Tavern Quest chest with 2 random charts of the common and rare type
- Removed Tavern Trader Prespawn
- Spawns now instead a normal Villager
- Upon Trading with any Cateographer ONCE while **inside the Tavern Structure**, this Cateographer **becomes** now the **Tavern Trader**
- Charts arent Unlocked with just trading once but by leveling them up:
- Trades for other tavern charts are unlocked at Apprentice
- Trades for Common Structure Charts are unlocked at Journeyman
- Trades for Rare Structure Charts are unlocked at Expert
- Trades for Epic Structure Charts are unlocked at Master
### Common Structure Chart Trades: ###
- All Taverns:
- Acacia Taverns give Desert Tavern Charts
- Desert Taverns give Snowy Tavern Charts
- Snowy Taverns give Spruce Tavern Charts
- Spruce Taverns give Oak Tavern Charts
- Oak Taverns give Acacia Tavern Charts
- Jungle Taverns give Birch Tavern Charts
- Birch Taverns give Cherry Tavern Charts
- Cherry Taverns give Jungle Tavern Charts
- Pale Taverns give Dark Oak Tavern Charts
- Dark Oak Taverns give Swamp Tavern Charts
- Swamp Taverns give Mangrove Tavern Charts
- Mangrove Taverns give Pale Tavern Charts
- Acacia Taverns give Desert Tavern Charts
## Uncommon Structure Chart Trades: ##
- Stray Outlook
- Ruin Town
- Trail Ruins
- Ocean Ruins
- Shrine Towers
- Catacombs
- Cave Chamber Colony
- Village Birch
- Village Jungle
- Village Swamp
- Conduit Ruin
- Mangrove Witch Hut
- Trial Dungeon
## Rare Structure Chart Trades: ##
- Undead Crypt
- Stray Fort
- Pale Residence
- Jungle Ruins
- Creeping Crypt
- Witch Villa
- Desert Ruins
## Epic Structure Trades: ##
- Illager Manor
- Illager Hideout
- Lone Citadel
- Toxic Lair
- Ancient City
- Trident Trial Monument
### Trident Trial Monument: ###
- Updated Loot Tables entirely to have loot that sucks less
- Mini Monument Arenas have now a greater chance to give out Nautilus shells
- Drowned Swarm Trial Spawner has now a greater chance to give out heart of the Sea
### Nether Keep: ###
- Updated Top arenas Vault to always give out a Sealing Halls chart
- Fixed missing chain.
- Removed Ghasted from the loot pool
- Added Swift Soar and Hydro veil Enchantments
### Nether Port: ###
- Majorly Overhauled Nether ports
- Refurnished the Crimson Planks parts to be proper
Fortress Adjacent looking with nether bricks n blackstone and everything :)
- Blaze Trial Spawner can now spawn here giving out:
- Added Nether Port keys
- Added Vaults that take only Nether Port keys
- Nether Port keys can give out charts for the Nether Keep
- Removed Wither Coated from loot tables
- Added Swift Soar Enchantment instead
### Nether Skeleton Towers / Camps: ###
- Removed Skeleton Camps
- Always spawns on lava level now
- The tower is guranteed to be a tall tower and can have at least 1 bridge
- Every Bridge has now the potential to spawn another tower, which too can branch of
- The main tower has a chart for the Nether Port
- The smaller towers can have a chart for the Nether Port or for charts of the other Nether Tower types
- Fort type Nether Towers have a different alignment than the other towers and rarely spawn the smaller towers, but can spawn blaze spawner
### Piglin Hamlet: ###
- Majorly Overhauled the Piglin Hamlet
- Always spawns on lava level now (more or less)
- Added the Piglin Outstations old Bridges to it
- Updated the loot tables to be a little bit richer
- Corner Pieces got a slight change
- Hamlet now has an entire underground part with piglin apartments, shops, vault rooms, stables etc.
- Vaults require now Hamlet Keys instead of Piglin Outstation Keys
- Vaults now give out charts for only the Piglin Outstation
- Every Piglin now has a chance to drop Hamlet keys:
- Brute: 60%
- Piglin: 5%
### Piglin Outstation: ###
- Majorly Overhauled the Piglin Outstation
- Always spawns on lava level now
- Removed the Bridges
- Piglin Outstation now resembles Horde of the Bastion piglin base from Minecraft Legends
- Netherrack island contains Piglin Mines with a 10% of every netherrack being nether gold ore
- Rebalanced Loottables to be more rich.
- Towers Spawn Blazes now (those blazes can only drop firecharges and do not respawn)
- Piglin Outstation does not anymore spawn piglins as a Spawn overwrite (thats how pillager outpost spawn pillager) but instead as Prespawns (thats how Mansions spawn illager.)
- Every Piglin now has a chance to drop Piglin Outstation keys:
- Brute: 60%
- Piglin: 5%
### Piglin Donjon: ###
- Added back the piglins with armour
- Added Netherite with snout gold trim Piglins
- Every Piglin now has a chance to drop Donjon keys:
- Brute: 60%
- Piglin: 5%
- Netherite Piglins: 30%
### Lone Citadel: ###
- Aerials Bane can now be found here
- Updated Tower top Miniboss arena
- It is now an Ice platform with stairs reaching towards the 4 balconys upstairs with the Stray Trial Spawner
- Miniboss Arena is now entered from the 4 corner rooms in the entry room
- Entry room has been updated with 1 breeze and 2 stray trial spawner, as well as changed position of the ominous vaults and added way more vaults here.
- Added Leather Boots to the base equipment of all Trial Spawner mobs (even the breezes, though you wont see those)
- Removed Flame from the Lone Citadel Equipment Enchantments
### Toxic Lair: ###
- Updated block palete of the toxic lair, andesite is granite now
- Bookshelves can now carry "random" loot, including enchanted books
- Those enchanted books are the antidote enchantment and the enchantments from the swamp villager librarian trade overhaul experimental setting
- Updated some rooms to use copper bars now
- Updated Toxic lair to mainly use Copper Fire Torches
- Added Slime Trial spawners back! (finally fixed those buggers.)
- Added Slime Miniboss in the Dropper room
- Majorly overhauled the Dropper room to have now decoration, pillars, etc.
- Updated in the underground sector the spruce wood to be mangrove wood now
- Added Shelves with random loot for potion brewing as well as some potions
- Updated Spider Miniboss arena with copper bars and trapdoors. shouldt crawl to the ceeling now and just suffecate the bogged and hide there~
- Added Copper golems and Copper chest inside to take your unnecisary items.
### Illager Manor: ###
- Updated the static part of the structure (thats the part that generates around the garden) to have 4 more 2x2 unit room slots
- this means basically that each illager manor has now 8 guranteed big room slots instead of just 4
### Combat Shrines: ###
- Split Shrines tier 1-5 into 2 type of shrines:
- Biome Shrines, those are the shrines you know and love already
- Combat shrines, indicated by a copper door, they use tier 6 shrine rooms in a more clean state
- Combat shrines have only 1 mob type per class (melee, ranged, swarm, special)
- Combat shrines 1-5, unlike tier 6, are unable to spawn endermite, trial blaze and magma slimes trial spawners, those are still only apearing in combat shrine tier 6
- Added Copper golems and Copper chest inside to take your unnecisary items.
### Stray Outlook: ###
- Removed wild trim
- Added Stray Fort Charts
### Stray Fort: ###
- Removed Might enchantment, was a bug
### Desert Ruins: ###
- Each house has now 3 different stages of decay, causing the desert ruins to actually be... ruined.
### Cave Huts: ###
- Added 4 new center pieces, causing the structure to have more variety in shape
- can now have 1-8 rooms instead of the previous 4-8
### Trial Dungeons: ###
- Added 4 new center pieces, causing the structure to have more variety in shape
- can now have 1-8 trial spawner rooms instead of the previous 4-8
### Might Enchant: ###
- On pair with Vanillas Power Enchantment now (still only for the crossbow)
### Ghasted Enchant: ###
- Can only be found in the Sealing Halls now
- Overhauled how it works from the ground
- Shoots an actual ghast fireball now with the same explosion power
- Ghasted 2 and 3 increase explosion power
- Increased Reload Speed per level
## Advancements ##
- Reworked Advancements quite a lot of advancements, and added some new ones.
- Advancements for Trading the unique DnT Enchantment with the Librarians if you brought them to the structures and leveld them up
- Finding Desert Ruins
- Finding Jungle Ruins
- Finding either a Piglin Camp or Piglin Camp Colony
- Leveling up a QUest Trader to Master and then receiving an epic Structure Chart from them
- Using the Sealing Boss Key on the Boss Vault in the Sealing Halls

