Filename
DoggyTalents-1.17.1-2.1.0.6.jar
Uploaded by
percivalalb
Uploaded
Oct 20, 2021
Game Version
1.17.1
+1
Size
1.03 MB
Downloads
4,884
MD5
6c336d98233f5e7ba4cbd89dc6e2e6e9
Supported Modloader Versions
Forge
Supported Minecraft 1.17 Versions
1.17.1
Changelog
Current release 2.1.0.6
-
Move version.json to dropbox - Alex Barter
-
Bump JUnit version - Alex Barter
-
Add cache and automate subversion number & publishing - Alex Barter
-
Require Forge that fixes dog model particles - Alex Barter
-
Bump Forge & JEI versions - Alex Barter
-
Bump version - DashieDev
2.1.0
-
Added Vietnamese Localization - DashieDev
- I have added translation for the Vietnamese Language, so far I
- have done most of the main features, despite I am a Vietnamese,
- my Vietnamese still have its own limitation so I haven't done
- the translation for the casting material, instead, I left it
- back to its default English language.
- Closes #335
-
Stop adding empty game versions - Alex Barter
-
Add target mc version to curseforge upload - Alex Barter
-
Remove erroneous debug lines - Alex Barter
-
Bump version - Alex Barter
-
Fix bed finder & dog stats overlay renderers - Alex Barter
-
Remove broken & optimise imports - Alex Barter
-
Re-implement all dog rendering features - Alex Barter
- Fix other things too
-
Fix compile errors, still need redesign some systems - Alex Barter
-
Update workspace to 1.17.1 - Alex Barter
- No changes made to make code compile. Just switched class names to the official names. There will be lots of errors.
-
Update to FG 5 & Gradle 7.2 - Alex Barter
- Clean up the build script
- Update dependences
- Use HTTPS repos
-
Fix compile issue caused by shadowed field - Alex Barter
- Slot#slotNumber becomes Slot#index in the official mappings which is then shadowed by SlotItemHandler#index (private)
-
Switch to official mappings - Alex Barter
-
Fix spelling mistakes in README.md - Alex Barter
-
Bump version - Alex Barter
-
Fix logical error - Alex Barter
-
Update Forge to latest RB - Alex Barter
-
Fix max lvl hell hounds getting stuck in fire (#333) - Alex Barter
- There were some cases where hell hounds would not be able to path out of fire, stay still and be non-responsive.
-
Update German (de_de) language pack - Creepingpasta
- Closes #331
-
Bump version - Alex Barter
-
Fix shearing any dog collars, add owner check - chandler05
-
Move mapping channel to gradles.properties - Alex Barter
-
Fix & update links in README.md - Alex Barter
-
Template fml loader version - Alex Barter
-
Override more specific version version of changeDimension - Alex Barter
-
Use Forge's new maven endpoint - Alex Barter
2.0
-
Add additional MC versions when uploading to CF - Alex Barter
- Also move version in archives name to properties file
-
Bump junit version - Alex Barter
-
Bump JEI version - Alex Barter
-
Update version.json - Alex Barter
-
Bump version - Alex Barter
-
Change dog inventory thumbnail to a dog not wolf (attempt 2)) - Alex Barter
- The first file I changed is not used fc715368a1ce9fc3232f9c0ae069e28a56e3ddc9
-
Fix DT version not being present in various places - Alex Barter
-
Update version.json - Alex Barter
-
Bump version - Alex Barter
-
Register pack puppy capability - Alex Barter
- Mean the cap was null and causing issues with other mods that accessed caps on other entities. Also just wrong!
-
Bump version.json target's - Alex Barter
-
Bump JEI version - Alex Barter
-
Update to Gradle 6.9 - Alex Barter
-
Swap missing bed/casing tooltips - Alex Barter
-
Bump version - Alex Barter
-
Fix crash when dog bed is spawned in directly - Alex Barter
- Reverts d45988c8fd1db8bff6b43834c4d28d27098a4b0c
-
Bump version - Alex Barter
-
Handle exceptions when loading accessories from NBT - Alex Barter
-
Merge branch '1.16.x-armour' into 1.16.x - Alex Barter
-
Display armour value in GUI - Alex Barter
-
Fix version in manifest - Alex Barter
- Update git-changelog-gradle-plugin
-
Fix NPE when dog bed has no NBT tag - Alex Barter
-
Bump version - Alex Barter
-
Surround all NBT loading in try/catch blocks to avoid dog disappearing - Alex Barter
-
Make new armour backwards compatible - Alex Barter
-
Add boots and body amour for all types - Alex Barter
-
Add convenient accessory of and ofType methods - Alex Barter
-
Create accessory using stack size of 1 - Alex Barter
-
Pass accessory via constructor rather than method - Alex Barter
-
Add init and remove events for IDogAlteration implementors - Alex Barter
-
Replace tabs with 4 spaces - Alex Barter
-
Use correct replacement gradle property - Alex Barter
-
Correct gitlab ci file extension yaml -> yml - Alex Barter
-
Swap deprecated gradle variables for replacements - Alex Barter
-
Update Forge workspace to 1.16.5 - Alex Barter
- Add gitlab CI and automatic publishing to curseforge
-
Use live not cached dog name - Alex Barter
-
Fix using wrong sitting method - Alex Barter
-
Bump version - Alex Barter
-
Fix dog bed item not saving dog UUID - Alex Barter
-
Add missing casing translations - Alex Barter
-
Fix dog shading when wet - Alex Barter
-
Update Forge and JEI - Alex Barter
-
Bump year on licenses - percivalalb
-
Change dog inventory thumbnail to a dog not wolf - Alex Barter
-
Remove unnecessary debug logging - Alex Barter
-
Fix crash caused by mods that fetch caps from certain forge events - Alex Barter
-
Move caps invalidation logic to correct method - Alex Barter
-
Call setPosition thus recalculating bounding box - Alex Barter
-
Nudge version - Alex Barter
-
Fix items that can be dog food under certain conditions not being able to be put into food bowls (#274) - Alex Barter
-
Fix pack puppy duplicating contents on death (#275) - Alex Barter
-
Fix friendly fire flag still allowing dogs to take indirect damage (#271) - Alex Barter
-
Periodically check if the dog's food bowl still exists (#270) - Alex Barter
-
Remove call to client only method Entity#isRidingOrBeingRiddenBy - Alex Barter
- This was being called server side causing crash,
- replaced with Entity#isRidingSameEntity
- Closes #277
-
Add crimson and warped plank bed casing variants - Alex Barter
- The blocks were added in vanilla 1.16
-
Update to RB of Forge 1.16.4 - Alex Barter
-
Nudge version - Alex Barter
- Update archives name to 1.16.4
- Remove older versions from version.json
-
Fix wrong shoot function being called due to change in forge 1.16 - johnsonlee
-
Update workspace to Forge 1.16.4 - Alex Barter
-
Bump version - Alex Barter
-
Fix error - Alex Barter
-
Clean up logic - Alex Barter
-
Add supplier helper methods - Alex Barter
-
Remove legacy config values & re-enable relevant ones - Alex Barter
-
Use diamond syntax instead of helper method - Alex Barter
-
Improve interaction code - add handlers - Alex Barter
-
Remove legacy code - Alex Barter
-
Fix DoggyTorch replacing blocks it shouldn't (#260) - Alex Barter
-
Clean up - Alex Barter
-
Remove advancements while they are worked on - Alex Barter
-
Fix possible NPE #265 - Alex Barter
-
Fix isSitting mapping issue - Alex Barter
- The incorrect mapping changed again in the lastest mappings, however it is still wrong.
- Related to 7011137c
-
Change how talents are added and handled (via talent instances) - Alex Barter
-
Update Forge, mappings & JEI - Alex Barter
-
Support talents with food handlers - Alex Barter
-
Use RegistryDelegate as keys in maps - Alex Barter
-
Adjust leash position vector used - Alex Barter
- Matches wolves in 1.16
-
Update client when shaking dogs get wet - Alex Barter
-
Fix dogs not breeding when in love - Alex Barter
- The vanilla BreedGoal entity predicate doesn't call `setSkipAttackChecks`, so it was checking if a dog can "attack" another dog, which it can't
-
Fix Botania dog beds missing texture (#261) - Alex Barter
-
Nudge version - Alex Barter
-
Fix PacketBuffer decode errors (#258) - Alex Barter
-
Nudge version - Alex Barter
-
Fix load order of DataParameters (#258) - Alex Barter
-
Fix Pillow Paw making dogs fly (#259) - Alex Barter
-
Fix happy eater not working at all (#259) - Alex Barter
- getLevel required the exact registered object to get the level correctly
-
Nudge version - Alex Barter
-
Update JEI version - Alex Barter
-
Data fix UUIDs and attribute registry names - Alex Barter
- First attempt in a969ff46 was unsuccesful
-
Add netherite helment to dog accessories - Alex Barter
-
Nudge version - Alex Barter
-
Run data to generate recipes (#256) - Alex Barter
-
Add missing translations to to en_us file (#256) - Alex Barter
-
Fix NPE when destroying bowl and entity is (#257) - Alex Barter
- The function func_196262_a/onEntityCollision is called by vanilla somewhere between the tileentity being destroyed and the block being removed so was causing a NPE as the util function didn't check. This bug made the problem apparent, null check should have been there regardless.
- Also optimises the logic in onEntityCollision
-
Fix conflict betwen AT and Mixin when using Performant (#255) - Alex Barter
- DT makes func_209511_p public but then Performant tries to replace the function with a private function which mixin doesn't allow.
- The logic here assumes that isWet is the disjunction of isInWater & isInRain, since water takes priority over rain when determining the wet source we can deduce the valie of isInRain when isInWater is false.
-
Fix dogs forgetting owner when upgrading from 1.15 - Alex Barter
-
Fix compile issues - Alex Barter
-
Update supported versions - Alex Barter
-
Log when failed to load accesory - Alex Barter
-
Register commands and argument types in the correct places - Alex Barter
-
Update to 1.16.3 - Alex Barter
-
Fix UUIDs being lost when loading from previous version - Alex Barter
- Mojang change the way UUIDs are stored from 1.15 to 1.16. They used datafixers, we can't.
-
Improve setting dog bed owner - Alex Barter
-
Clean up dog inventory code and block opening if none nearby - Alex Barter
-
Fix using wrong junit libraries - Alex Barter
-
Add note about ftb gui dependence - Alex Barter
-
Fix calling incorrectly named method for sitting - Alex Barter
-
Enable JUnit tests - Alex Barter
-
Clean up - Alex Barter
-
Change getDog to return a subclass (more specific) - Alex Barter
-
Add talent level getter convenience method - Alex Barter
-
Clean up build.gradle - Alex Barter
-
Initial update to 1.16.2 - Alex Barter
-
Fix code formatting - add additional spaces - Alex Barter
-
Add new mode, guard mode (#198) - Alex Barter
- Dogs follow closely and attack any monsters that come close.
-
Add doggy torch translation entries - Alex Barter
-
Complete commented out puppy eyes rewards - Alex Barter
-
Fix dogs only targeting in docile mode (check inverted) - Alex Barter
-
Fix doggy torch talent placing torches wrong - Alex Barter
-
Re-implement wandering mode - Alex Barter
- Update dog bowl textures (#198)
-
Fix skins not showing up in list - Alex Barter
-
Add nbt migration from previous version - Alex Barter
-
Correct ear placement on texture 4 - Alex Barter
-
Update Forge and mappings - Alex Barter
-
Remove ability to access dog inventory by right clicking - Alex Barter
- Add migration message
-
Add missing class file - Alex Barter
-
Check inventory is available when looking for torches - Alex Barter
-
Change to click instead of shift to get dog off head - Alex Barter
-
Add doggy torch talent (#198) - Alex Barter
-
Small optimisations - Alex Barter
-
Add code for lying render (#198) - Alex Barter
-
Add rescue dog box render (#198) - Alex Barter
-
Add all recipes back - Alex Barter
-
Fix crash with data gen run - Alex Barter
-
Small number adjustments - Alex Barter
-
Fix incorrect tooltip hovered checked - Alex Barter
-
Set texture index when opening info screen - Alex Barter
-
Add 6 new dog skins & bigger tail model (#198) - Alex Barter
-
Add guard suit clothing item (#198) - Alex Barter
-
Clean up - Alex Barter
-
Update Forge and mappings - Alex Barter
-
Fix infinite recursion - Alex Barter
-
Improve method of adding/removing modifiers & add crit attributes - Alex Barter
-
Add dog fall hook for talents - Alex Barter
-
Cache rgb colour float array for rendering - Alex Barter
-
Small clean up - Alex Barter
-
Create Autumnity mod addon - Alex Barter
- Allows maple planks to be used as dog bed casing
-
Work on bed finder talent - Alex Barter
-
Fix crash - Alex Barter
-
Register serilizers once instead of on server start up - Alex Barter
-
Finish creeper sweeper talent - Alex Barter
-
Small formatting changes to README.md - Alex Barter
-
Update Forge, mappings & JEI - Alex Barter
-
Add locate function to /dog command - Alex Barter
-
Clean up - Alex Barter
-
Make texture manager object based - Alex Barter
-
Register fetch items - Alex Barter
-
Update README.md - Alex Barter
-
Delete download.txt - Alex Barter
-
Update README.md - Alex Barter
-
Work on dog respawn commands - Alex Barter
-
Update Forge and mappings - Alex Barter
-
Fix whistle and doggy beam - Alex Barter
-
Clean up AI goals - Alex Barter
-
Add local texture loading system - Alex Barter
-
Skip dogs without pack puppy - Alex Barter
-
Use DeferredRegister for the customer registries - Alex Barter
-
Always init addons and and fix botania casing textures - Alex Barter
-
Add missing override annotations - Alex Barter
-
Fix compile errors due to api referencing main files - Alex Barter
- Fix bone render
-
Add missing addon registration code - Alex Barter
-
Fix method siginartures being too similar - Alex Barter
-
Add addon system, support for bop, botania and itemphyics - Alex Barter
-
Move default impl of material to superclass - Alex Barter
-
Pillow paw dogs cannot trample crops - Alex Barter
-
Recommend forge 31.2.16 which has entity pathing fix - Alex Barter
-
Update Forge, mappings and JEI - Alex Barter
-
Push everything to git - Alex Barter
- Work on talents
- AI
-
Add dog inventory button and new gui - Alex Barter
-
Move render interfaces and delete old interfaces - Alex Barter
-
Add talent info - Alex Barter
-
Make packet model for easier registration - Alex Barter
-
Move registry entry types - Alex Barter
-
Move dog bed materials to forge registries - Alex Barter
- Need to re-add dummy/ holder to save ids that don't exist
-
Initial rewrite, most old and some new features - still lots to go - Alex Barter
-
Add constants for ItemPhysics comp - Alex Barter
-
Clean up - Alex Barter
-
Fix crash on server - Alex Barter
-
Fix nullref when passing null saveId - Colin Wong
-
Use RegistryObject over ObjectHolder annotation - Alex Barter
-
Update Forge, mappings and JEI - Alex Barter
-
Merge pull request #238 from yappy2000d/patch-1 - percivalalb
- Create zh_tw.json
-
Create zh_tw.json - yappy2000d
-
Avoid using deprecated method and field - Alex Barter
-
Add Block/Item Model & LootTable gen code - Alex Barter
- Delete duplicate resources from src\main\resources
- Rename food bowl texture
-
Small corrections in build.gradle - Alex Barter
-
Delete unused ReflectionUtil class - Alex Barter
-
Include generated json data in main resource path - Alex Barter
- Delete duplicate json files from src/main/resources
- Remove src/generated from gitignore
-
Name eclipse run profiles - Alex Barter
-
Update MCP and JEI versions - Alex Barter
-
Update mappings - Alex Barter
- 20200401-1.15.1
-
Require forge RB and change update URL - Alex Barter
-
Release version 1.15.2.3 - Alex Barter
-
Add Korean translations, thanks to @MilkissWhite #220 - Alex Barter
-
Merge branch 'fix-treat-bag' into 1.15.x - Alex Barter
-
Add missing interfaces from yesterdays changes - Alex Barter
-
Fix #219 - Paul Fulham
-
Dogs are more intelligent when they eat off the ground - Alex Barter
- Generalised callback when a dog is fed an item
- Now there are interfaces to define an items food value and other
- effects that can take place when fed the item
-
Add config option for dogs eating from the ground (#203) - Alex Barter
-
Improved german translations (courtesy of sigy4444) - Alex Barter
-
Merge branch 'add-packet-validation' into 1.15.x - Alex Barter
-
Remove remaining jump packet sender - Paul Fulham
-
Remove jump packet - Paul Fulham
-
Add dog interactability guard - Paul Fulham
-
Fix graphical errors from 1.15 port - percivalalb
- #216 from pau101/1.15.x
-
Let ModelRenderer handle transformations - Alex Barter
-
Merge branch '1.15.x' into 1.15.x - percivalalb
-
Fix graphical errors from 1.15 port - Paul Fulham
-
Update MCP mappings - Alex Barter
-
Use matrixstack, render still broken - Alex Barter
-
Improve throw render and use MatrixStack - Alex Barter
-
Update forge and mappings - Alex Barter
-
Release update 1.15.2.1 - Alex Barter
-
Use convenient setTamedBy method - Alex Barter
-
Fix crash on server (#213) - Alex Barter
- Was caused by playTameEffect now being a client side only method
-
Update changelog.txt - Alex Barter
-
Small tidy - Alex Barter
-
Update to Forge 1.15.2 - Alex Barter
-
Fix dog bed render - Alex Barter
-
Update mappings to 20200123 - Alex Barter
-
Update to 1.15.1 mcp mappings - Alex Barter
-
Use equivalent of isSneaking instead of isCrouching - Alex Barter
-
Fix dog label renderer - Alex Barter
-
Re-added JEI integration - Alex Barter
-
Initial update to 1.15.1 - Alex Barter