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Description
I wanted a really strong glass but without adding a mod that added lots of other stuff I didn't need.
The glass in this mod is based on diamond and sand. The diamond glass blocks, panes, slabs, and stairs have the blast resistance of obsidian, are hard as heck to remove once placed, and have that special texture where they are both seamless and having no membranes. The remainder of the support blocks are based on sand and are only added because they are a natural progression of the Diamond Sand block.
Features
- Config for both server and GUI for client.
- You can change the hardness and explosion resistance of the two types of blocks provided.
- The Diamond Glass variant can be set to invulnerable making it ideal for Wither and Ender Dragon Museums!
Modpacks
Yes you can use my mod in your pack.
Credit
- Shadows_of_Fire - Thank you for all of the wonderful work you did for me.
- Minecraft Mod Development on Discord - Lot's of very smart and knowledgeable people
Help a Veteran today
I am Veteran of United States Army. I am not disabled. But I do love to make these mods and modpacks for you guys. Please help me to help you by Donating at https://patreon.com/kreezxil .
This project is proudly powered by FORGE, without whom it would not be possible. Help FORGE get rid of Adfocus at https://www.patreon.com/LexManos.
This mod is randomly crashing my 1.16.5 Forge 36.0.43 server when starting. It doesn't create a crashlog unfortunately.
+1 for biome config settings (white-/blacklist).
In reply to zothen73:
yes but it's creating a debug.log and latest.log, i need those, please use the issue tracker so we can manage this better. And you do please give a link to your pack that you found on CurseForge a custom export of the one you put together.
In reply to Kreezxil:
* Sigh* Why are you on GitLab instead of GitHub? Do I need another account for that?
In reply to zothen73:
I'm on Gitlab because it's not Microsoft.
In reply to zothen73:
In reply to zothen73:
If you don't want to do GitLab, then just give links to your https://gist.github.com files for latest.log and debug.log right here in this comment stream. Leading with that would've been a game changer for sure. :)
In reply to Kreezxil:
Yeah, sorry for that. After several mod updates, I can't now reproduce this error anymore. I should have posted the logs 3 days ago :(
EDIT: Do you think you could add a biome whitelist to your config?
In reply to zothen73:
We can do that.
dude the diamond sand is way too common
make a config file for it
In reply to botigliani:
dude, which version are you using?
In reply to botigliani:
you didn't say which version of Minecraft. So I ported it to 1.16.5, and added both rarity and max vein size.
In reply to Kreezxil:
Sorry for not replying in time.
Im using 1.12.2
In reply to botigliani:
Dude I just added a bunch ore gen control elements to the diamond sand, install the updated mod and restart your server or pack at least once to get the updated config you can tweak out. The values you see are the ones that were naturally there already. Enjoy and thanks for the report.
Thanks for all your efforts!
A config for biome white- or blacklisting would be nice.
In reply to zothen73:
OK, I'll see what i can do about in the next week.
In reply to Kreezxil:
Awesome, thank you!
I see errors in the loot tables of a few blocks because of typos - I'll send an issues ticket via github :)
re- actually realized i'd already started an issue thread like a month ago. I added a comment on my post with exactly what the issue is. EZ fix!
In reply to nano_nestor:
thank you for your report, i'm pushing 3.7.24 now.
In reply to Kreezxil:
Thanks! Now to just get Biomes O Plenty to fix their broken recipes lol
in 1.15.2 these are as easy to break as normal glass. I can break them with my hand as fast as normal glass. Super pretty though
In reply to ieatcookiesforreal:
That's not the point. The point is they return theirselves, and they are blast/wither resistant. I'll investigate as to the tool requirement. thanks for you report.