About
7 Days to Mine is a Minecraft mod, based on 7 Days to Die by The Fun Pimps, that takes you to a post-apocalyptic world. You have to gather food, water, and resources, build and fortify your base and fight zombies.
You have to find a cure or else humanity will cease to exist.
Or maybe there is no way back.....
Getting Started
7 Days to Mine is a mod, that changes a big part of Minecraft. Actually, even basic things like getting wood are changed. When you spawn for the first time, you will get a "Survival Guide", that will help you with first steps in the mod.
The guide will tell you to collect some small rocks, sticks and plant fiber.
These you can use for crafting a stone axe and stone shovel.
Now you can get wood from trees with a stone axe, with a bare hand it would take you ages to mine a single block.
When you have enough logs, you can craft planks from them.
Then you can turn planks into a crafting table.
You need a crafting table to craft wooden frames for building your first base.
You can upgrade wooden frames using your stone axe.
The same applies to doors.
By building yor base you have really increased your chances on survival.... so maybe you can even survive the night.
Forging
Forging is a new mechanic in 7 Days to Mine, that basically replaces ore smelting in a Furnace from Vanilla Minecraft. Forging is done using a Forge, that acts as an advanced "furnace". Forging is the only way to get some more advanced items (or at least - the easiest one, you still have some chances to find these items in loot...).
Building a Forge
To be able to craft a Forge, you have to unlock the recipe first. You can unlock it by reading the Forge Ahead recipe book, which is actually the most common one in the mod. You can find it even in garbage piles, though the best place to look are bookshelves.
The crafting recipe requires 6 x Small Rock, 1 x Small Iron Pipe and 1 x Bellows.
Bellows & Small Iron Pipe
Even though there is only one Small Iron pipe used in the actual recipe, most likely you will have to find at least two of them. That is because one additional is used to craft the Bellows.
But how do you get the Small Iron Pipes? Well, there are two options.
You can either make them using the Lathe...
...the second one is easier. You can get 0-2 Small Iron Pipes from breaking toilets.
Using the Forge
A Forge has 7 slots in total:
- 4 Inputs slots (the things you want to melt goes there - for example, Scrap Iron)
- 1 Output slot (here comes the result)
- 1 Fuel slot (accepts all fuel types that the Vanilla Furnace does accept - including modded fuels)
- 1 Mold slot (here comes the mold that is used in the "forging recipe")
In most cases, you can actually mix items with the same material in the input, or even combine more different materials to make alloys (for example copper + tin = bronze).
Most of these items and blocks that you can melt in the Forge you can scrap to their respective scrap items. This includes even some vanilla blocks and items. This can help you save some slots in inventory or in the Forge.
New Game Mechanics
Thirst & Stamina
The very first thing you can notice when you create a world is that there are 2 new bars.
The blue one represents your thirst, the purple one represents your stamina.
During the day you will slowly get thirsty. Thirst can be replenished by drinking water by hands (right click on water block), or by drinking water from bottles.
You lose gradually stamina when you are running or jumping. It can be replenished by drinking or by waiting for some time.
Drinkable items
Debuffs
In 7 Days to Mine there are quite a few new status effects. Many of them are negative - debuffs.
- Broken leg - You can get this debuff from falling from a height greater than 4 blocks. You can remove this debuff by using a Splint, that can be crafted from Sticks and Cloth.
- Infection - You can get infected by being hit by any type of zombie. There is roughly 10% for each hit to infect you. You can cure it by using Antibiotics. This debuff has 3 stages:
- 1st stage lasts for 3 days. During this stage, your health cap is decreased and your stamina is permanently slowly consumed.
- 2nd stage lasts for another 3 days. It is the same as the first one, but your movement speed is a bit decreased.
- The last stage lasts for 1 day. During this stage, you are permanently damaged. After the end of this stage, you die, if you haven't from the damage from the stage itself.
- Dysentery - You can get this debuff from drinking a murky water or directly from a water source. It can last for roughly 1 day. It decreases your health cap and consumes your stamina. You can cure it by drinking a Goldenrod Tea.
- Hg Poisoning (Mercury Poisoning) - You get this debuff when you swim in a liquid mercury without a full health bar. Can not be cured - you have to wait until it disappears.
- Cl Poisoning (Chlorine Poisoning) - You get this debuff when you are too close to a chlorine grenade. Duration depends on your distance to the grenade.
- Drunk - Obviously you get this one from drinking too much alcohol
- Alcohol Poisoning - You get this one from drinking even more alcohol. This debuff will only deal you a damage of 1 HP per 10 ticks.
- Bleeding - You can get this debuff from receiving a damage from mobs and players OR from breaking glass with your bare hands. It blurs your vision and deals damage until you die OR remove the debuff. The only way to remove this debuff are using a Bandage, Advanced Bandage or First Aid Kit.
Tool Quality
Practically every tool in the mod (excluding vanilla tools) has a new property - Quality.
Its value is set to an item when you craft it, and it is equal to your score (press P on your keyboard to check your score)
The quality of an item affects its mining speed and maximal durability
and can have any value from 1 upwards.
Recipe Books & Blueprints
When you spawn fot the first time, you don't have access to all crafting recipes. For being able use some recipes you have to read appropriate recipe book or blueprint first.
Some of them are really common - like Forge Ahead book, while others can be pretty rare - like Sniper Rifle Blueprint. The best place to find them is a bookstore.
If you right click while holding the book in your hand, you will read it. After that, you will unlock the recipes that the book offers to you and at the same the book itself becomes unusable. If you try to right click with it again, it will open GUI, that shows you the recipes, that you have unlocked.
Electricity
First, you need to read the "High Voltage" recipe book.
You need 3 things - producer, conductor, and consumer.
A producer is actually the block, that will generate or store and send the electricity to connected blocks.
Conductors can just flow the electricity (Energy Pole), or can have switches, that allows you to control the flow (Power Switch, Fuse Box).
Consumers are various machines, traps, lights and other things, that need an electricity for work properly.
To connect two electrical devices you have to right click on them with a coil of wire in hand.
The legacy of the Old World
While exploring old buildings you may come across some relicts and technology of the world before zombies. Some of these may have a clear use (like weapons), while some of them may seem almost useless for surviving.
These relicts include things like radios, computers, screen projectors, television, cameras or MP3 players. Pretty useless in an apocalypse, right? Maybe not at all.
You can take photos with a camera and project them using a screen projector...
...or you can place them on a wall.
You can play the music of your choice using an MP3 player...
...or you can try to fix one of these old computers and play games or program circuits for turrets.
Traps and defense
Speaking of turrets, there are few blocks, that will help you keep zombies (or other survivors) from you without you moving a muscle. There are basic and advanced turrets, big and small spikes, flamethrowers, gasoline, mercury, fans from airplane engine and electric fences.
Crafting stations
One big change to crafting system (if we ignore the 1.14 update) are the already mentioned recipe books and blueprints. The second change is new crafting stations and other blocks that offers a creating of new blocks and items.
These stations include:
- A campfire - a furnace-like block for food, drink and medical items.
- A forge - a furnace-like block for smelting metals
- A workbench - a crafting table with a 5x5 grid for more advanced crafting
- A lathe - a machine for creating metal parts like pipes, gun parts, etc...
- A chemistry station - a station for mixing various chemical materials
- An electrolysis apparatus - a station for splitting chemical compounds
Transportation
For traveling across the world you can walk, ride a minecart, pig, horse as in the vanilla game, but you can also use a bicycle or a minibike as a faster means of transport.
A bicycle is simpler and slower, while minibike is faster and more advanced. That means that it is easier to break and consumes fuel.
Bloodmoons
Every 7th night occurs a Bloodmoon. During this night the moon is bloody red, and so are eyes of zombies. At the same time, all zombies are more aggressive and they are spawning in huge hordes to chase you.
Cities
The Prefab Structure System™ allows generating many new structures in your world, including roads and cities!
Cities can differ in size, buildings, loot , and monsters and they are generated randomly along the roads.
So, what's new?
Alpha 4 version of 7 Days to Mine has been in development for more than 2 years as it is a whole rewrite of the mod, therefore this mod offers many new features, including:
- Thirst
- Stamina
- Electricity
- Bloodmoons
- Zombies
- Zombie AI
- Minibikes & Bicycles
- Cities
- Sounds
- Block damage and repairing
Compatibility
The 7 Days to Mine needs for running the latest version of Minecraft Forge for 1.8.9.
Therefore it is compatible with most Forge mods for Minecraft 1.8.9, that:
- Don't change the Main Menu (You can toggle off this in the config file)
- Don't change the players model or skin
- Don't change the sky renderer (You can toggle off this in the config file)
Shaders
A special case are for example shaders, that can run with this mod, but there is not any default support for bloodmoons.
Writing and reading files on your computer & internet communication
7 Days to Mine creates these folders in your Minecraft installation folder:
- resources/audio
- resources/camera
- resources/prefabs
- assets/7D2M
- config/7days
These folders are created for storing game information (in-game photos, version information, block repairs, structures, etc...)
7 Days to Mine also uses the internet connection to check on the internet if you are using the most recent version. If you want, you can turn this feature off in the config file.
Known issues
- Check the issue tracker.
Special Thanks
- Thanks to The Fun Pimps for creating the 7 Days to Die!
- Thanks to Pylo for creating MCreator!
- Thanks to my friends for their support!
- Thanks to everybody who has supported me on YouTube, MinecraftForum, or anywhere else while I was working on this mod.
Nuparu,
Another concern of mine is that I had stored some of my valuables in a bookshelf, treating it like a chest, but one day all the loot disappeared, along with many of my valuable books, minibike parts, and guns. I don't know if placing a torch next to the bookshelf had anything to do with it but it really sucks. Don't know if this is a bug or what
In reply to lit_nes:
My guess is that some stack had thrown an error while trying to save to NBT, though I have never seen this happen. I tried to replicate it with no success. If you want, you can send me the save.
The thing is that the current version of the mod... is just bad. It works - most of the time, but it runs badly wit many bugs. That is why the next one is a rewrite of the whole thing.
In reply to Nuparu00:
I have a weapon locker that i had taken with me. one day, it was suddenly more loot in it.
then i put all my weapons in it, and they all disappeared after a few minutes
seguira el mod
Nuparu,
I've been scavenging for quite a while, managing to find some guns and even minibike parts, but what kind of ammo does a pistol use because i cant reload it with any type.
Furthermore, I have not found a single cooking pot, grill,or cooking rack the entire time to use a campfire. How do i make one?
In reply to lit_nes:
Hi.
The pistol uses the 9mm bullet. If that does not work, there it might be a result of some bug (exiting the game while reloading the gun can make it sometimes not work, for example).
It is quite uncommon that you have not found any cookware. If I am not mistaken, you should be able to craft the cooking pot using forged iron (most likely uses the same crafting shape as a boat). The grill is crafted from iron pipes - just fill the entire crafting table with them.
Has this been abandoned?
I really hope there is going to be more updates.
In reply to drizit_:
No he is working on it
Hi! This mod is really cool and looked really cool, but when I played the 1.7.10 version, it didn't have thirst, broken legs, stamina, or bleeding. Otherwise, cool mod! If somebody could tell me what version I am supposed to use, that'd be great, thank you!
In reply to corgiqueen5885:
Hi. The 1.7.x versions are really old and therefore not that great. Until I release the 1.12.2 version, the version with the most features is the Alpha 4.3b for Minecraft 1.8.9.
In reply to Nuparu00:
Hi, thank you for responding and thanks for telling me about that! I was disappointed when I saw that there was no stamina, thirst, bleeding, etc, but now I'll try it again in 1.8.9. Thank you!
-CorgiQueen
In reply to Nuparu00:
Amazing that you did this mod with MCreator, even with custom code i'm impressed
can anyone even play this mod because the jopt script is blocking me from launching 1.8.9
Failed to download file, the file contents differ from what was expected.
Name: jopt-simple-4.6.jar
URL: https://libraries.minecraft.net/net/sf/jopt-simple/jopt-simple/4.6/jopt-simple-4.6.jar
Filename on disk: jopt-simple-4.6.jar
Path: C:\Users\william\Twitch\Minecraft\Install\libraries\net\sf\jopt-simple\jopt-simple\4.6\jopt-simple-4.6.jar
Exists: File
are you almost done with the 1.12.2 version yet?
In reply to Raptor13245:
yeah when is that coming out
In reply to awsomesteal1223:
the reason why i asked this so he can start working on final science 2
In reply to Raptor13245:
yes when, please 1.12.2
In reply to colorspace_:
Hi.
Thank you for your interest in 1.12.2.
Unfortunately the mod right now still is not ready for a public release. I suppose I am not that good at time estimation.
On the bright side, I have just yesterday uploaded a new video about the mod on my YouTube channel (Also, I have created a subreddit for the mod shameless self-promotion intensifies...)
I still have to add things like structures, recipes + recipe books, NPCs, gun models, and traps to make the mod at least as usable as the previous version.
This time I don't dare to say how long it will take.
You use the item 'Antibiotics'.
What *i* would love to know is how to use the wrench in this game. I use it on the cars but i get nothing. Id love for a list of the things that can be made and more importantly, what tool or crafting bench you need to make it with. Or a resource somewhere. The wiki is practically non existant.
Hi
I am just wondering if someone could please tell me how to cure an infection in 7 days to die from Minecraft