Description
This small client side mod allows you to change the boring old dirt background of your minecraft menu to something nicer.
Usage
When you first install the mod on your client it will be in random mode. It will randomly select a background out of a pool from blocks i found looked quite nice as backgrounds.
You can also specify your own background in the config file (Fixed-Background), it takes a Resource Location. For example "textures/blocks/stone.png" will be stone and "textures/blocks/bedrock.png" will be bedrock. If you open up your minecraft.jar in a zip program you can see all the names of the vanilla minecraft textures.
This also works for blocks (/textures) from other mods, just open up the mod jar in a zip program and locate the texture you wanna use in their assets folder and stick "modid:" in front of it. For example "mineralogy:textures/blocks/drywall_yellow.png" will use the yellow drywall texture from Mineralogy.
If you wanna use your own texture you can add that using resource packs or with Resource Loader (easier).
Some possible examples:
Feel free to use this mod in any modpack
Are you able to do multiple blocks or just one?
Can i use one fullscreen backgroung?
1.16 pls
How the heck do I get this thing to work with Resource Loader? Using Custom Main Menu, I have:
"background":
{
"image" : "mcdarkveil:background.png",
"mode" : tile
}
This works perfectly, however, with Custom Background, trying to use:
S:Fixed-Background=mcdarkveil:background.png
doesn't seem to work at all. I tried with quotes, and several other ideas, such as changing things to forward slashes, adding "assets" in front of it, I just don't know what to do.
EDIT: Well, I solved the problem. Turns out that it was working, but I didn't know that the texture becomes darkened when being loaded. I tried to use the same texture I was using on the main menu, which was dark enough that it became pitch black when being used for the Custom Background.
how do you get it to be lava?
I only create the META file and the CLASS file. No folder in Config and the background does not change either.
Can you tell me what's wrong?
===========================================================================================================================
# Configuration file
settings {
# If you set this to something this texture will be used as the background. (For more information on how to use this see the curse mod post) [default: ]
S:Fixed-Background= minecraft:textures/blocks/stone_brick.png
}
===========================================================================================================================
It appears as the black and purple missing textures.
In reply to CyberRanielPrimes:
I'm using 1.8.9 btw.
In reply to CyberRanielPrimes:
Fixed it, just deleted the config file and did it again.
In reply to CyberRanielPrimes:
Get rid of the space between the equals sign and minecraft.
Is there a way to make the background one single image instead of a series of repeating images?
Can i take a location from a resourcepack, or i have to install RL?
How is possible to make a fullscreen backgroung? Is it even possible?
In reply to Taknax:
?
In reply to Taknax:
bump. I would also like to know if it is possible to use one fullscreen image as a background instead of repeating images.
In reply to t3mp3st051:
Can u tell me how u managed ur directorys?
Their is a file named backgrounds. How does it look inside? How did u named ur PNGs?
In reply to Taknax:
"S:Fixed-Background=minecraft:textures/blocks/stonebrick.png" without the quotes gives you the minecraft stonebrick texture. Using S:Fixed-Background=mainmenu:textures/blocks/(name of the image file).png would give you whatever custom texture file you placed inside the "resources/mainmenu/textures folder.
1.15.2 please
Can we get this for Forge 1.15?
is it possible to change the resolution so it's not a million of the small textures but a big picture instead
If anyone is as incredibly confused as I was when trying to do this:
The config file you're looking for is custombackgrounds.cfg, not Fixed_Backgrounds.cfg (which doesn't exist) as the mod description suggests.