First of all I'm making content for you out there, so if you think there's something important missing, let me know here
Also consider following this project to be notified of updates, I currently can't use an update.json to do that
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Porting to 1.14.4
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For more detailed info Look here
Hello, I want to introduce my new (and first) Mod: Cruelar's Triforcemod.
The Mod is based on the "The Legend of Zelda"-games and includes cool stuff out of the games, like the Mastersword, Rupees, Ganon and much more.
This mod features Weapons like the Mastersword, Adventure Map Features like locks and keys, the lens of truth and strong enemies like lynels.
In future versions there will be dungeons that spawn in the overworld but right now most of the stuff included is only semi-working/semi useful.
Currently it mainly focuses on adventure map building as some mobs I made are a bit over powered, but in the next few Updates I'll try to balance that.
Some stuff is still not functioning properly but I'm working on that.
I mainly worked on stuff out of the newest Zelda-game ("The Legend of Zelda: Breath of the Wild") yet, but I will add also things from other Zelda-games.
I'm also working on a Resourcepack for the mod, because this is easier than adding all the Stuff that already is in Minecraft, so I hope you can get it soon.
If you have any ideas, suggestions, or wishes just write them here.
If you have bugs, even if its in an older version of the mod, report them here.
If you want to help, look at my topics in the Modder Support Forum or post textures, you think you could make better than they are in the mod.
You can use Baubles with the mod to get some more Items which will improve your stats in later updates.
Also I suggest Dynamic Sword Skills Mod for better sword combat.
If you made a review or something similar give me the link and I'll insert it here.
Here a content-list:
- Items:
- Rupees (Green, blue, red, purple, silver, gold)
- Goddess Sword, Goddess Longsword, Goddess White Sword
- Mastersword
- Gems (Amber, Opal, Sapphire, Ruby, Topaz)
- Hyliashield
- Sword (The Legend of Zelda)
- Sword of the six Sages
- Sword of a Phantom (Phantom Hourglass)
- Shield of a Phantom (Phantom Hourglass)
- Master-Ore (A Link Between World) and Mastermetal-Ingot
- Dinraal-, Farosh- an Naydra-Scale (Breath of the Wild)
- Bokoblin- and Lynel-Loot (Breath of the Wild)
- Wallets (Twilight Princess)
- Bomb
- Fairy (Doesn't revive you yet)
- Lynel-Weapons and Iron String for crafting the Lynel-Bow
- Key and Magical Key (The Legend of Zelda)
- Lens of Truth
- Iron Boots (Twilight Princess) (Don't work yet)
- Heartcontainer
- Megaton Hammer (Works, but not finished yet)
- Masterhilt for crafting Goddess Sword
- Majora's Mask (Breath of the Wild)
- Ocarina of Time (Just one Song yet, doesn't make sound yet)
- Piece of Heart
- Shadow Crystal (Doesn't work yet)
- Sheikah Slate (Doesn't work yet)
- Biggoron's Sword
- Clawshot (Twilight Princess) (Fixed thanks to yyonne who kindly allowed me to use code out of his Grappling Hook Mod)
- Bomb Arrow (Breath of the Wild)
- Elemental Arrows (Fire, Ice, Shock) (Breath of the Wild) (Don't work yet)
- Armors (Wool, Kokiri, Goron, Zora, Hero's, Hero's new)
- Champion's Tunic(Breath of the Wild)
- Ingredients (Breath of the Wild) (Yet not all)
- Food (Breath of the Wild) (Yet not all, Textures are missing yet)
- Longsword framework
- Goddess Crest(Skyward Sword)
- Blocks:
- Wood (Breath of the Wild)
- Campfire (Breath of the Wild)
- Cooking Pot (Breath of the Wild)
- Dungeonbrick
- Pedestal of Time
- Malice (Breath of the Wild)
- Hyrule Herb (Breath of the Wild)
- Lock
- Ore Deposit/Rare Ore Deposit(Breath of the Wild)
- False and Hidden Block
- Pedestals for the Sacred Flames(Skyward Sword)
- Entities
- Ganondorf (Twilight Princess) (Missing AI yet)
- Majora's Mask (Doesn't behave right yet)
- Stone Talus (Doesn't work right yet)
- Red, blue and black Bokoblin (Breath of the Wild)
- Red-Maned Lynel (Breath of the Wild)
- Fairy (Doesn't behave right yet)
- Environment:
- Bloodmoon (Breath of the Wild) (Semi finished)
- Known Issues:
- New rendering code removes the stars from the sky, I'm currently backtracking the Issue
- The clawshot spawns entities and doesn't drag you to the hit point
- Healthbar sometimes doesn't show you healing beyond 20 HP, this is purely visual
- Full Changelog
Also vote here for the future of the mod:
Roadmap for 2020-2021
October 2020 publish updated 1.12 version
Late Febuary 2021 finish and polish 1.14 version and work on a basic wiki
June or July 2021 1.16 (1.15 will be skipped for now, might come back to it later)
I sadly can't guarantee I'll be able to finish everything in time as ongoing problems continue to consume the time I'd need to refine this project
hello I write this to tell you some improvements that can be implemented to the mod which are: bokoblins do not replace other mobs, fix the visual problem of hearts
and the problem of the explosive arrow
PD:I don't know how to send a crashlog u can explain me?
In reply to Forge_User_29161187:
You can just open an issue in the issue section of this page explain your problem and how to reproduce it and paste the log into it. the crashlog should be located at C:\Users\username\AppData\Roaming\.minecraft\crash-reports. That bokoblins don't replace vanilla mobs is semi-intentional, I wanted to make it a config option, however I've yet to find out how I should do that, as my current attempts let to them spawning and than instantly dying afterwards. As stated below the issue with the hearts is fixed, I'm just waiting to have the grappling hook working, before I publish it.
In reply to cruelar01:
perfect
Hey! jUst a suggestion, you should make the master sword be able to shoot sword projectiles and make it regen durability!
In reply to crystalinabox:
Sword beams are planned however I'm not planning on adding them before the jump to probably 1.14 or later. There is the true master sword(which currently isn't available in survival, will propably come with the next 1.12 update (possibly the last until I have a stable 1.14+ version)) . It will regenerate once broken.
In reply to crystalinabox:
There's a mod that can assist you with sword beams. I believe it's called Sword Skills?
Hey umm, is there a wiki that contains info on all of these? It's a bit overwhelming for me
In reply to crystalinabox:
Currently not, it's some that's somewhere down there on my to-do list, feel free to ask me anything that you need explained. As a general heads up rupees monster specific drops and the cooking system are not fully implement.
Hey! Basic bug report; the hearts glitch out a little in third person.
In reply to TotallyRealReimu:
Found a fix, it's weirdly enough connected to the debug or 3rdpersion mode adding a layer for the game to draw on which doesn't correctly set the textures. I'll publish it once the grappling hook stops glitching. Sorry for the long delay my life caught a bit up to me.
hello i have a problem when i shot an explosive arrow minecraft crash
In reply to Forge_User_29161187:
Can you post the forge version and the crashlog in the issues section please. Previos comments noted it happened while shooting endermen, however I haven't been able to reproduce this so far
...you are amazing. I've been scouring for a mod like this. I just want to say thank you for this gem!!
In reply to slave2midna:
Thanks for the kind words. However I'll have to say sorry that progress is so slow on this.
Hey! I noticed the mob textures for this mod were rather iffy, and I'm wondering if I can edit them to look nicer. All I request is credit!
In reply to TotallyRealReimu:
Feel free to make a resource pack and send me the link. I'll contact you if I find textures in it I'd want to include into the base mod (preferably the textures should fit vanilla's style pre1.14 should be programmers art). I'll of course give credit in that case
In reply to cruelar01:
I'll get to it today! I can say now that you can expect both a slight upgrade to your current mob textures and a version that reskins them based off of the NES original.
EDIT, I decided to only do the NES original style resource pack. It's too hard to work with the ones you made, but the NES style ones are coming along great!
Havent used your mod yet, but I thought I could point you to a legend of zelda based mod which I very much loved. Sadly discontinued after 1.7.10.
3 things that were very enticing to me:
- stars falling down
- hearts dropped by enemies
- the rings
In reply to bl00dw00rk:
Not sure what you mean, could you elaborate? (Link to the mod maybe?)
In reply to cruelar01:
its the legends gear mod
http://www.9minecraft.net/legend-gear-mod/