Fixed JEI hide overriding item additions
Added a new loglevel called default.
-People can use that logger, and packdevs can disable its outputs entirely.
-All the other loggers wont be affected if the pack dev choses to disable
Added INVALIDATED loader stage
Added LoaderSkip info and AfterMerge info to default loader
Refactored CrTLoadingStartedEvent's signature
ODE.add can now remove entries from the MCOreDictEntry Blacklist
Made the block harvest event use weighted stacks
made tooltips hardcoded to either shift key
Changed how RemoveRecipeShaped works
Add getRayTrace to IEntity
Added onPlayerInteractBlock to IEventManager
- Callthrough to onPlayerRightClickBlock due to naming inconsistense
- See #595 for info
Fixed NPE in SlotRecipe
Make sure ActionRemoveRecipesNoIngredients runs before the other recipe removals
CTGUI: Inputs now also use withTag to make the items look better in JEI
performance improvements when looping over items (need to be implemented by the mod author, if you're a crt addon dev, look here: https://github.com/CraftTweaker/CraftTweaker/pull/600)
Fix NPE for getSubItems when no creativeTab was found.
fix creative tab searching
furnace.all shouldn't crash anymore on empty stacks
gave IEntityXP a setter for the value