Visit https://coros.us/mods/coroutil for newer builds of the mod.
Main Util mod with all the fixin's
This mod is a giant collection of common code used between all my mods. Its technically 4 forge mods at the moment, coroai, buildmod, configmod, and extendedrenderer combined.
You may use the mod in any modpack you like.
In reply to Corosus:
Hey Corosus,i want the version coroutil 1.12.1- 1.2.28 for the mod ´´Hostile Worlds´´, and I can't find it. Please help!!!!
In reply to Corosus:
Thanks!
In reply to HatTrickPatrick:
Good I knew now
That would be a waste of space
Every time I start up my server, it seems stuck on "[Server thread/INFO] [STDOUT]: [CoroUtil.forge.CULog:log:14]: CoroUtil being reinitialized". It does not move from this spot. I have been waiting for an hour now and there is no progress. Any fix? Is there something I can change? Thanks for your time.
after updating to the newest Coroutil (1.2.7), I can't reabsorb the particle shields in particle man,
Does corosus every reply? This is "in reply" of sirnoob
I do want
a storm surge, floods, high winds destroying and lifting blocks up, loud noises, mostly the radio and the lightning and wires. or maybe there can be an add-on that adds all that stuff
In reply to starioi:
things that HAVE to be added
-Earthquakes (Causes tsunamis)
-Advanced Radar (To see more landmass and pressures)
-Storm surge
-floods
-Collapes
-Seasons
-Snow is its very own particle
-High winds can knock down branches
-High winds can lift blocks random distances depending on how strong it is
-High winds can lift blocks in groups (not 1 by 1)
-Load noises causes hearing problems (for the player)
-Hurricanes are much bigger
-Land options for entering the world (like how much you want the minecraft worlds axis to be tilted)
-Meteors (you can see them as a big white dot that gets bigger as it reaches the earth)
-Meteor showers
-Athomosquare if you get too high up you loose your oxygen
-Diseases
-Villages now have storm shelters and rarely have weather stations
-Radio
-Wires (To carry electricity)
-Lightning looks cooler
-Blizzards
In reply to SirN000bOffical:
In reply to mariotime1287:
Do you haft to have forge universal?
In reply to nicholas5277:
i have done everything and i cant get my mods to work, i have tried to get my brother who has been on minecraft longer than me to help but thats not working. can someone here here please help me???
In reply to Ayame:
Can you add Earthquakes? One such as a Magnitude of minor to a giant rift? (for 1.11 and above)
Info:
Earthquakes at a 5 can destroy some things
Earthquakes at 7 can create a small rift or small hill if the fault-line is colliding or seperating
Earthquakes at 8.5/9 can create a large hill or medium/large rift
Earthquakes at a 10 can create a huge large rift/mountain that can separate places
Question:
Is it possible to code the landmass of the earthquake to actually separate by moving the blocks away from the area and into the water?
In reply to DinosaursAnimatronic:
Truly LOVE your weather mods; amazing work!
1.12 pls :(
In reply to Ignacium_:
For some reason after a while of using the commands on my world I use for modding the weather breaks and only works for a few seconds only rain works.
I am using 1.10.2 since Minecraft Comes Alive is only on 1.10 right now