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File Details

Filename CompatSkills-1.12.2-1.6.0.jar
Uploaded by lanse505
Uploaded May 15, 2018
Game Version 1.12.2
Size 177.56 KB
Downloads 295
MD5 a2cfc6fe3970030903fa2ee052bf3987
Supported Minecraft 1.12 Versions
Supported Java Versions
Java 8


  • Added Tile-Entity Locking
    • mods.compatskills.TileEntityLock.addTileEntityLock("minecraft:furnace", "reskillable:defense|5");
  • Added ItemStack "Holding" Requirement
    • This requires the player to hold the required item in either hand.
      • "stack|minecraft:iron_sword:*|{ench:[{id: 17s}]}"
      • "stack|minecraft:iron_pickaxe:*"
      • "stack|minecraft");
      • "stack||{ench:[{id: 33s}]}"); //Needs a silk touch item in hand can be offhand
      • "stack|tconstruct|{ench:[{id: 35s}]}");//fortune tinkers tool
  • Added "Attack" Locking for Entities
    • This means the player can't attack Entities of specific kind without meeting all the requirements.
      • (Yes, We implemented this)
        • Why you ask?
          • Why not?
            • We're not insane I promise!
              • Well.....
                • That's a story for another time ^^
  • Made some improvements to GameStage Unlockables:
    • You can now specify the name and description in a similar manner to Custom Traits.
    • Changes made to the GameStage Unlockable in ZenScript now properly updates the in-game trait upon restart.
  • Made some changes to Requirements "getTooltip" override to be safer with Null PlayerData.
  • Made some changes to GameStagesUnlockable and Custom Traits to allow for no set requirements.

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