Patterns without voxel data no longer appear as written, and no longer crashed.
Fix an issue on Multiplayer where Shift-Placing a chiseled block would fail.
Fix an issue with chiseled blocks where they would not rotate when shift-scrolled.
Blocks like grass, and fluids can now be replaced by bits.
Re-worked harvest-ability tests to fix an issue where blocks would not drop when harvested by certain tools, they should now properly reflect vanilla behavior again.
Added an API to investigate primary block state.
Fix graphic glitch with non-C&B bounding box when holding a bit.
Catch possible crash from Null objectMouseOver