Building Gadgets

Mods
20,153,489 Downloads Last Updated: Oct 16, 2020 Game Version: 1.16.3

File Details

Filename buildinggadgets-3.4.0.jar
Uploaded by Error_MiKeY
Uploaded Aug 22, 2020
Game Version 1.15.2
Size 909.25 KB
Downloads 58,431
MD5 88927e84852ab315c390fe1d1a1a2a00
Supported Modloader Versions
Forge
Supported Java Versions
Java 8
Supported Minecraft 1.15 Versions
1.15.2

Changelog

[3.4.0 - 1.15.2] - 2020-08-22

Added

  • Improved the Destruction Gadgets Gui to be more clear when an area is out of bounds.
  • Added 'out of' marker in the Contruction paste container item. You can now see the max size of the containers :D
  • Added zh_cn translations thanks to @EnterFor #475
  • Added a required items section to the template manager Gui which shows how many of which item you need for the template to be built.

Changed

  • Removed undo from Exchanger as it should have never had it in the first instance

Fixed

  • Fixed silk touch enchange with the Exchanger. #487
  • Fixed #511 exchanger would not exchange mutated states of the same block.
  • Fixed #511 exchanger would incorrectly validate visible sides
  • Fixed Gadgets not using energy... #512
  • Fixed crash caused by passing null to some Tiles onLoad methods.
  • Fixed Exchanger being able to exchange over an effect block...
  • Fixed Copy Paste Gadget no respecting blacklist #450 (backport)
  • Fixed Inventory weirdness #450 #417 #513
  • Fixed Alpha rendering on the Builders and Exchangers overlays
  • Fixed Effect Block not registering it's render properly... #472
  • Fixed Copy Paste Gadgets rotation failing to rotate blocks correctly. #492
  • Fixed a translation issue with Binding and unbinding your Gadget to an inventory.
  • Fixed translation gaps in the translation files. #458
  • Fixed modes being all caps (part of #458)
  • Fixed crashing when an inventory cap is delayed or missing due to other mods. #461 #465 (actually fixed a bit ago but forgot to mention it in the changelog)

Changed

  • Added back the Bound Inventory highlight / overlay...
  • Added back tile entity render to the Exchanger and Builder overlays...
  • Migrated all registries over to DeferredRegister
  • Remove translation keys from the config (not required and half implemented)

Related Projects

Optional Dependency