Building Gadgets

Mods
20,153,046 Downloads Last Updated: Oct 16, 2020 Game Version: 1.16.3

File Details

Filename buildinggadgets-3.5.0.jar
Uploaded by Error_MiKeY
Uploaded Aug 14, 2020
Game Version 1.16.1
Size 874.06 KB
Downloads 15,485
MD5 cb45e3a6ef2820fdc50cd74f9ffe57ad
Supported Modloader Versions
Forge
Supported Java Versions
Java 8
Supported Minecraft 1.16 Versions
1.16.1

Changelog

[3.5.0 - 1.16.1] - 2020-08-14

> Note Most of what has been noted here is also in the 3.4.0 release of Building Gadgets for 1.15 as I've mirrored the releases

Added

  • Improved the Destruction Gadgets Gui to be more clear when an area is out of bounds.
  • Added 'out of' marker in the Contruction paste container item. You can now see the max size of the containers :D
  • Added zh_cn translations thanks to @EnterFor #475
  • Added a required items section to the template manager Gui which shows how many of which item you need for the template to be built.

Fixed

  • Fixed Sliders being held even after clicking off of them #450
  • Fixed Undo crashing the game #450
  • Fixed Exchanger exchanging over effect block #450
  • Fixed Alpha rendering on the Builders and Exchangers overlays
  • Fixed Effect Block not registering it's render properly... #472
  • Fixed Copy Paste Gadgets rotation failing to rotate blocks correctly. #492
  • Fixed a translation issue with Binding and unbinding your Gadget to an inventory.
  • Fixed translation gaps in the translation files. #458
  • Fixed modes being all caps (part of #458)
  • Fixed crashing when an inventory cap is delayed or missing due to other mods. #461 #465 (actually fixed a bit ago but forgot to mention it in the changelog)

Changed

  • Added back the Bound Inventory highlight / overlay...
  • Added back tile entity render to the Exchanger and Builder overlays...
  • Migrated all registries over to DeferredRegister
  • Remove translation keys from the config (not required and half implemented)

Related Projects

Optional Dependency