Birds Nests is a simple mod that adds a pseudo-random reward event from chopping trees.
Essentially, it's my more realistic take on chance cubes.
How it works is every so often, a nest will drop from leaves.
Right click the nest to get what's inside.
Nests will drop the kinds of things you might expect to find, eggs, feathers, shiny things birds find on the ground, things they eat.
The possible drops are below from the most to least common and stack sizes show the maximum number of that item possible from a nest by default.
Very Configurable!
Nest's should drop from any generated leaf block, modded or vanilla.
Nests now drop from decaying leaves! However at an 80% drop rate compared to breaking by hand (configurable of course) Leaf decay drops can also be completely disabled.
Support (MC v <1.12):
I have included support for dropping kernels from my other mod, Simple Corn
https://minecraft.curseforge.com/projects/simple-corn
As well as the seeds and silkworms from Ex Nihilo Omnia
https://minecraft.curseforge.com/projects/ex-nihilo-omnia
How to add your own drops (1.12+)
Use Craft Tweaker to edit the loot table, or:
1) Download the helper zip under the additional files for the 1.12 jar or create them yourself below
2) Create a new folder or extract the zip to the "data" folder in the world you want to change drops for.
Something like "saves\New_World\data\..."
3) If you downloaded the zip with these folders from here, skip this step. Create the "data\loot_tables\birdsnests" directories and copy from my github or create a new "nest_loot.json" in that folder.
4) Edit the "nest_loot.json" in "data\loot_tables\birdsnests" with your custom loot.
*Note that this table replaces the default table so if you want to keep the default items, keep them in the file and add yours to the end.
*These loot tables will obviously be on a per- world basis. Sorry if this is a hassle, but it's a restriction by Mojang's code right now.
*If you do not know how to edit a loot table, you can find some info here: http://minecraft.gamepedia.com/Loot_table
Special thanks to Redrosewarrior1 for porting to 1.14!!
I hope you enjoy!
Please leave any feedback or bugs you may have
Other User's mods in this style:
https://minecraft.curseforge.com/projects/tumbleweed
https://minecraft.curseforge.com/projects/magic-clover
https://minecraft.curseforge.com/projects/ex-nihilo-omnia
Check Out My Other Mods!:
In reply to scribbler957:
There is a config option to allow nest stacking. check the config folder in your instance
In reply to cleverpanda714:
In reply to cleverpanda714:
Thanks for the immersive mod!
Found out there's a conflict with DynamicTrees while breaking leaves by hand, is it possible to prohibit nests from attempting to drop from DT leaves? or maybe compatibility?
In reply to Jackiechun117:
In reply to cleverpanda714:
In reply to cleverpanda714:
can you add plasable nest and bird mob ???
In reply to dzcraft2005:
Is it possible to add items from other mods to the loot table? I've tried with what should be the correct item names, but any combination just results in an "Expected name to be an item, was unknown string" error.
In reply to Forge_User_99675414:
In reply to cleverpanda714:
100% good mod!
Any chance of adding loot tables to the congig folder rather than the way it currently is. Would make editing for packs a bit easier when trying to upload it to curse.
Is there a way to configure what comes from the nests? I didn't see anything like that in the config file.
In reply to ZephaniahZoah:
In reply to cleverpanda714:
Hello,
Will this mod be getting an update to 1.12.2 anytime soon? I'm creating a 1.12.2 mod pack and I'd love to include it. If it is being updated do you have any idea how long it would take? I was hoping to get the pack completed by the end of October.
Thanks,
Dan
In reply to BuilderDan1:
In reply to cleverpanda714:
can u make stack to 16-64 for version 1.7.10. i use it on this version and full inventory of nests than opaning it is long and annoying. pls