Changelog
9.0.0
Added walrus
Added geese
Added whales (beluga, pilot, false killer, narwhal, bottlenose, and Cuvier's)
Added saltwater eels
Added freshwater eels
Added albino deer variants and heads
Added new deer model
Added arctic, brown, and red feral wolf variants, capes, pelts, and heads
Added greenland shark variant
Improved shark animations
Added goose egg
Added golden goose egg
Added blubber
Updated advancemnts with new heads
Added secret with the walrus (they like being fed fried eggs btw)
Tweaked tarantulas so they rotate when on a wall
Fix non-honey type badgers spawning in savannas
Updated Spanish translation (partially updated to 9.0.0)
Update French translation (8.2 equivalent)
Update Chinese translation (8.2 equivalent)
Update Russian translation (partially updated to 9.0.0)
1.12: Updated Thaumcraft aspects for new features
1.12: Added oredict listAllegg and listAllEgg to custom eggs
1.14: Biome based variants now enabled by default in config. No longer affects spawn eggs, only natural spawns. Existing configs must be updated.
1.14: Added a clientside config, also allows reindeer snow particles to be disabled
1.14: Made it so boars retaliate and summon their friends, like in 1.12
1.14: Added buckets for some water mobs (lamprey, nautilus, freshwater eel, saltwater eel, jellyfish)
1.14: Rewrote the ENTIRE variant system to make more sense and be named.
1.14: Rewrote the ENTIRE head-variant system to make more sense and be named.
1.14: Rewrites means that some items in worlds will break. DO NOT take this update lightly. Back up your worlds.