Nonexistent. The magic system was entirely reworked in the transition from 1.6.4 to 1.7.x and all those individual electric/water/wind/dark staves were removed and replaced with 6 other ones with customizable spells.
tbh at this point I've just given up on the chances of this being updated. If someone else updates it and releases it, I'm pretty much downloading the instant I see it, pretty sure we can all agree on that. All I need is 1.12.2 and I'll be happy but I guess we're all stuck with 1.7.10 for now :/
Also I don't mod so I'm not sure, but exactly how hard is it to update a mod without changing anything? I get some coding needs to be changed but I wouldn't imagine that taking years.
It wouldn't take long for them to move a mod from 1.7.10 to 1.12.2, but it would definitely take some time to do as 1.12.2 is vastly different from 1.7.10 with biome generation and combat changes. I just hope that @ArloTheEpic will carry out their project to bring this mod back to 1.12.2 as they promised to do.
Hi i am using version 1.7.10 and the mod kinda doesn`´'t work for me. I mean i can see the items in Creative mode but i can't craft them and dungeons don't spawn/generate whatever you'd call it. I tried to re install the mod but outcomes the same issue. Does someone know what to do?
Yea but this isn't what most people really wanted for a replacement. If it were buildings only the Ruins mod would do fine. People want to see mobs inside the structures, almost like each building is it's own minigame of you fighting your way to the top of a building for loot.
I Like To Call 1.7.10 "The Great Death" Due To Thousands Of Good Mods Suddenly Just, Not Being Developed Anymore, For No Reason. Too Bad ChocolateQuest Had Met This Fate. I Just Hope That Remake Picks Up More Traction.
The reason so many mods died after 1.7.10 is because the changes that were made to accommodate command block users made modding a nightmare. Modding isn't fun in the newer versions of the game.
Rollback Post to RevisionRollback
To post a comment, please login or register a new account.
where is electric staff on 1.7.10?
In reply to fedya47:
Nonexistent. The magic system was entirely reworked in the transition from 1.6.4 to 1.7.x and all those individual electric/water/wind/dark staves were removed and replaced with 6 other ones with customizable spells.
tbh at this point I've just given up on the chances of this being updated. If someone else updates it and releases it, I'm pretty much downloading the instant I see it, pretty sure we can all agree on that. All I need is 1.12.2 and I'll be happy but I guess we're all stuck with 1.7.10 for now :/
Also I don't mod so I'm not sure, but exactly how hard is it to update a mod without changing anything? I get some coding needs to be changed but I wouldn't imagine that taking years.
In reply to Shaydows:
It wouldn't take long for them to move a mod from 1.7.10 to 1.12.2, but it would definitely take some time to do as 1.12.2 is vastly different from 1.7.10 with biome generation and combat changes. I just hope that @ArloTheEpic will carry out their project to bring this mod back to 1.12.2 as they promised to do.
Discord: https://discord.gg/StWzzFw
- It's the discord for the project if you want to track it.
Hi i am using version 1.7.10 and the mod kinda doesn`´'t work for me. I mean i can see the items in Creative mode but i can't craft them and dungeons don't spawn/generate whatever you'd call it. I tried to re install the mod but outcomes the same issue. Does someone know what to do?
Sorry for my bad English BTW
This mod crashes my game whenever i try to enter the end. Does anyone know how to fix this?
In reply to rosephalamy:
which version are you using ?
In reply to rosephalamy:
\.minecraft\config\Chocolate\DungeonConfig\caveTests.prop
Change the "chance = 1" to "chance = 0"
And done:D
I'll give you 100$ when 1.12.2 version will come
In reply to BagsioPL:
If you're serious about that, you might give it to @ArloTheEpic as he's currently porting the mod to 1.12
https://discord.gg/StWzzFw
cmn 1.12.2
YES! Please bring back those beautiful dungeon bricks in the 1.12 version I’m very looking forward for this mod
In reply to finessederek:
Is there information for a uppdate anywher?
In reply to magglore50243:
If u scroll down there is reply’s and information on the updates
Pleace Update to Version 1.12.2.
there is a good replacement mod for this at this link! https://minecraft.curseforge.com/projects/recurrent-complex
In reply to lukaswizard1:
Yea but this isn't what most people really wanted for a replacement. If it were buildings only the Ruins mod would do fine. People want to see mobs inside the structures, almost like each building is it's own minigame of you fighting your way to the top of a building for loot.
where do I put the schematics created by the community?
I Like To Call 1.7.10 "The Great Death" Due To Thousands Of Good Mods Suddenly Just, Not Being Developed Anymore, For No Reason. Too Bad ChocolateQuest Had Met This Fate. I Just Hope That Remake Picks Up More Traction.
In reply to MinecraftPro3830: