File Details
apprentice_codex-0.7.1.1+mc1.20.1.jar
- B
- Mar 13, 2026
- 2.79 MB
- 77
- 1.20.1
- Forge
File Name
apprentice_codex-0.7.1.1+mc1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
HOTFIX
- Fix Crash in start up (1.20.1 only)
New Content
Spells
- Added "Remote Eye": a restricted spectator-mode spell.
- Added "Sense Evil": unlike the Sword World version, this one only detects undead.
- Added "Deep Sensor": become the Warden yourself.
Blocks
- Added "Essence Smoker": for the classic magic-mod leather-making setup.
- Added "Spellcaster Workbench": used for the Spellcaster Gun mentioned below.
Items
- Added "Explorer's Codex": meant for players abandoned by RNG; if that feels too OP, disabling it is recommended.
- Added the Spellcaster Gun series: guns that cast spells by consuming bullets instead of mana.
- Added "Spellcaster Ammo Pouch": an expanded inventory item dedicated to bullets.
Tweaks / Changes
- "Arcanum in a Jar" now requires redstone to operate.
- Changed the default production speed of "Arcanum in a Jar" to 3 minutes (requires server config changes to adjust).
- Added JEI recipe display support.
- Adjusted "Grind Runner" processing recipes.
- Added mana consumption to "Auto Magnet" item collection (can be set to 0 in server config).
- "Auto Magnet" no longer collects items when your inventory is full.
- Tightened the activation conditions for offhand-item spellcasting to reduce accidental triggers.
Bug Fixes
- Fixed "Pastel Staff" attributes not functioning at all (Issue #142, 1.21.1 only).

