File Details
animalweights-26.1.2-NeoForge-1.0.6.jar
- R
- May 23, 2026
- 89.83 KB
- 0
- 26.1.2
- NeoForge
File Name
animalweights-26.1.2-NeoForge-1.0.6.jar
Supported Versions
- 26.1.2
Curse Maven Snippet
1.0.6
Diets are no longer hard-coded per entity ID. The new lookup tries #animalweights:diet/{herbivore,carnivore,omnivore,aquatic} entity tags first, then falls back to where the entity actually spawns in the biome registry: water-category spawns become aquatic, monster-only spawns become carnivore, cold or ocean biomes lean carnivore, plain creature spawns become herbivore. Whatever it picks is cached into the entityDiets map and saved back, so modded mobs get a sane default on first sighting and you can still override any entry by hand. Vanilla defaults moved into bundled tag files, so the entityDiets map starts empty.
Added entityFilterMode so you can pick how the mod chooses which animals to touch. BLACKLIST is the old behavior (track every Animal, except entries in disabledEntities). WHITELIST only tracks entries in the new enabledEntities list — for when you only want cows, pigs, and chickens. VANILLA_ONLY tracks every minecraft: entity plus anything in enabledEntities, minus anything in disabledEntities — for skipping modded oddities like Touhou Little Maid maids without writing a giant blacklist.
Fixed tamed mobs from other mods (Caverns and Chasms rats, etc.) ignoring the sit command. The habitat-wander goal now respects isOrderedToSit and is no longer added to tamables at all.

