A minimalistic mod that has entities always drop all their possible loot in a configurable amount.
lootQuantity (default = 1, min 1, max 64): Determines the amount of loot dropped by each mob.
By default a Witch has the following drop table: Glass bottles (12.5% chance), Glowstone dust (12.5% chance), Gunpowder (12.5% chance), Redstone (12.5% chance), Spider eyes (12.5% chance), Sugar (12.5% chance) and Sticks (25% chance).
With the mod enabled, you'll always receive lootQuantity amount of each whenever the entity drops its loot.
You might be interested in my other mods!
All Loot - All entities drop all their possible loot.
Altered Damage - Configurable damage modifier for players and entities.
Dragon Drops Elytra - The Ender Dragon drops an elytra on death.
Entity Information - A developing tool to receive entity information.
Humbling Bundle - Doubles all loot dropped by entities.
Just Mob Heads - Every mob has a configurable chance to drop its head.
Just Player Heads - Allows the collection of player heads via command or death event.
Mooshroom Tweaks - A 1.14+ mod that allows brown mooshrooms to spawn.
Naturally Charged Creepers - A mod to increase game difficulty, allows charged creepers to spawn.
Shulker Drops Two - Makes getting shulker boxes more cost-effective.
Silence Mobs - Silence mobs by hitting them with a custom stick.
Sleep Sooner - Allows you to get a little more sleep each night.
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