Advent of Ascension (Nevermine)

Mods
1,935,082 Downloads Last Updated: Jul 5, 2021 Game Version: 1.16.5   +2

File Details

Filename AoA3-3.5-1.16.5.jar
Uploaded by Scimiguy
Uploaded Jun 6, 2021
Game Version 1.16.5   +2
Size 64.28 MB
Downloads 1,896
MD5 2821921aa8ba58b8877b98f57b8891bb
Supported Modloader Versions
Forge
Supported Java Versions
Java 8
Supported Minecraft 1.16 Versions
1.16.5

Changelog

Advent of Ascension 3 Changelog
(+: Added; -: Removed; *: Modified)

 

3.5:
Items:
* Ugly-fixed a crash for Primal Sword. (Github issue #2592)
* Observing Eye is now a boss spawning item.

 

Blocks:
* Fixed boss altar blocks not dropping.
* Fixed Bright Grass not using the correct sounds. (Github issue #2596)
- Removed Visualent Altar.
* Fixed AoA portals transporting entities that shouldn't be transported.

 

Entities:
* Fixed Explosives Expert missing a trade. (Github issue #2587)
* Changed AoA Traders back to using normal sounds. (Github issue #2588)
* Made traders a little more eager to run away from mobs. (Github issue #2589)
* Fixed some Shyrelands mobs not spawning in daylight.
* Rebalanced vanilla xp rewards from AoA traders.
* Fixed an incorrect trade for Explosives Expert.
* Fixed Spirit Guardians and Spirit Protectors not being able to spawn in the Guardian Tower.

 

Commands:
* Fixed the AoA Structures subcommand generating structures with non-finalized entities. (Github issue #2594)

 

Recipes:
* Changed the recipe for Nowhere Realmstone.

 

Worldgen:
* Made smaller Lunalus features slightly more common.
* Made smaller Shyrelands features slightly less common.
* Adjusted the loot table for Aquatic Castle.
* Adjusted the world tables to account for looting.
* Renamed Baroness House to Baron House. (Github suggestion #2595)
* Added loot tables for the structures added in Beta 4.
* Fixed Runic Towers generating without their glass. (Github issue #2599)

 

Misc:
* Did some more portal logic improvement to hopefully reduce getting stuck in infinite portal loops. Maybe.
* Did another thing to help with portals spawning on dimension ceilings. (Github issue #2597)
* Fixed the mod hanging any dedicated server indefinitely until force-closed. (Github issue #2528)